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Searched refs:_draw_screen_text (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DHUDRenderer_SW.cpp140 _draw_screen_text(text, dest, flags, font_id, text_color); in DrawText()
H A Dscreen_drawing.h155 void _draw_screen_text(const char *text, screen_rectangle *destination,
H A Dcomputer_interface.cpp795_draw_screen_text(temporary, (screen_rectangle *) &picture_bounds, _center_vertical | _center_hori… in draw_logon_text()
1422_draw_screen_text(temporary, (screen_rectangle *) &border, _center_vertical, _computer_interface_f… in draw_terminal_borders()
1424 _draw_screen_text(temporary, (screen_rectangle *) &border, _right_justified | _center_vertical, in draw_terminal_borders()
1432_draw_screen_text(temporary, (screen_rectangle *) &border, _center_vertical, _computer_interface_f… in draw_terminal_borders()
1435 _draw_screen_text(temporary, (screen_rectangle *) &border, _right_justified | _center_vertical, in draw_terminal_borders()
H A Dscreen_drawing.cpp602 void _draw_screen_text(const char *text, screen_rectangle *destination, short flags, short font_id,… in _draw_screen_text() function
646 _draw_screen_text(remaining_text_to_draw, &new_destination, flags, font_id, text_color); in _draw_screen_text()