Searched refs:_dropped_objects (Results 1 – 4 of 4) sorted by relevance
147 _dropped_objects.push_back(enemy_data.ReadUInt(1)); in GlobalEnemy()229 for (uint32_t i = 0; i < _dropped_objects.size(); ++i) { in DetermineDroppedObjects()231 … std::shared_ptr<GlobalObject> global_object = GlobalCreateNewObject(_dropped_objects[i]); in DetermineDroppedObjects()
117 std::vector<uint32_t> _dropped_objects; variable
1414 _dropped_objects.push_back(enemy_data.ReadUInt(1)); in GlobalEnemy()1521 for (uint32 i = 0; i < _dropped_objects.size(); i++) { in DetermineDroppedObjects()1524 objects.push_back(GlobalCreateNewObject(_dropped_objects[i])); in DetermineDroppedObjects()
1004 std::vector<uint32> _dropped_objects; variable