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Searched refs:_effectIDFlagOffset (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dai_lab.cpp375 int _effectIDFlagOffset; member in Buried::PlayArthurOffsetTimed
388 _effectIDFlagOffset = effectIDFlagOffset; in PlayArthurOffsetTimed()
396 byte effectID = ((SceneViewWindow *)viewWindow)->getGlobalFlagByte(_effectIDFlagOffset); in postEnterRoom()
418 ((SceneViewWindow *)viewWindow)->setGlobalFlagByte(_effectIDFlagOffset, newStingerID); in postEnterRoom()
422 ((SceneViewWindow *)viewWindow)->setGlobalFlagByte(_effectIDFlagOffset, 0xFF); in postEnterRoom()
2313 int _effectIDFlagOffset; member in Buried::PlayArthurOffsetCapacitance
2325 _effectIDFlagOffset = effectIDFlagOffset; in PlayArthurOffsetCapacitance()
2344 if (_effectIDFlagOffset >= 0) { in postEnterRoom()
2345 byte effectID = ((SceneViewWindow *)viewWindow)->getGlobalFlagByte(_effectIDFlagOffset); in postEnterRoom()
2376 ((SceneViewWindow *)viewWindow)->setGlobalFlagByte(_effectIDFlagOffset, newStingerID); in postEnterRoom()
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H A Dscene_common.cpp311 _effectIDFlagOffset = effectIDFlagOffset; in PlayStingers()
317 if (_effectIDFlagOffset >= 0) { in postEnterRoom()
319 byte effectID = ((SceneViewWindow *)viewWindow)->getGlobalFlagByte(_effectIDFlagOffset); in postEnterRoom()
331 ((SceneViewWindow *)viewWindow)->setGlobalFlagByte(_effectIDFlagOffset, newStingerID); in postEnterRoom()
H A Dscene_common.h153 int _effectIDFlagOffset; variable