/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | gamestate.cpp | 60 _engine->_renderer->setOrthoProjection(_engine->width() / 2 - 9, _engine->height() / 2, 512); in initEngineProjections() 63 …_engine->_renderer->setLightVector(_engine->_scene->_alphaLight, _engine->_scene->_betaLight, ANGL… in initEngineProjections() 309 _engine->_grid->centerOnActor(_engine->_scene->_sceneHero); in processFoundItem() 416 _engine->_text->stopVox(_engine->_text->_currDialTextEntry); in processFoundItem() 422 _engine->_text->stopVox(_engine->_text->_currDialTextEntry); in processFoundItem() 430 _engine->_text->playVoxSimple(_engine->_text->_currDialTextEntry); in processFoundItem() 445 _engine->_text->stopVox(_engine->_text->_currDialTextEntry); in processFoundItem() 476 _engine->_text->stopVox(_engine->_text->_currDialTextEntry); in processGameChoices() 493 _engine->setPalette(_engine->_screens->_paletteRGBA); in processGameoverAnimation() 502 _engine->_renderer->setCameraPosition(_engine->width() / 2, _engine->height() / 2, 128, 200, 200); in processGameoverAnimation() [all …]
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H A D | movements.cpp | 57 _engine->_actor->_shadowCoord = _processActor; in getShadowPosition() 64 movePtr->timeOfChange = _engine->_lbaTime; in setActorAngleSafe() 75 movePtr->timeOfChange = _engine->_lbaTime; in setActorAngle() 166 movePtr->timeOfChange = _engine->_lbaTime; in moveActor() 208 _changedCursorKeys.update(_engine); in update() 216 switch (_engine->_actor->_heroBehaviour) { in processBehaviourExecution() 224 if (_engine->_actor->_autoAggressive) { in processBehaviourExecution() 268 if (!_engine->_gameState->_usingSabre) { in processAttackExecution() 373 …if (_engine->_input->isActionActive(TwinEActionType::ThrowMagicBall) && !_engine->_gameState->inve… in processManualAction() 402 actor->_delayInMillis = _engine->getRandomNumber(300) + _engine->_lbaTime + 300; in processRandomAction() [all …]
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H A D | extra.cpp | 119 extra->spawnTime = _engine->_lbaTime; in addExtraExplode() 149 extra->spawnTime = _engine->_lbaTime; in throwExtra() 170 …throwExtra(extra, _engine->getRandomNumber(ANGLE_90) + ANGLE_45, _engine->getRandomNumber(ANGLE_36… in addExtraSpecial() 182 extra->spawnTime = _engine->_lbaTime; in addExtraSpecial() 268 extra->spawnTime = _engine->_lbaTime; in addExtraThrow() 364 …_engine->_gameState->_magicBallNumBounce = ((_engine->_gameState->_inventoryMagicPoints - 1) / 20)… in addExtraThrowMagicball() 520 extra->spawnTime = _engine->_lbaTime; in processMagicballBounce() 657 …_engine->_sound->playSample(Samples::ItemFound, 1, _engine->_scene->_sceneHero->pos(), OWN_ACTOR_S… in processExtras() 660 …const IVec3 &projPos = _engine->_renderer->projectPositionOnScreen(extraKey->pos - _engine->_grid-… in processExtras() 693 …const IVec3 &projPos = _engine->_renderer->projectPositionOnScreen(extraKey->pos - _engine->_grid-… in processExtras() [all …]
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H A D | scene.cpp | 192 _engine->_actor->resetActor(a); in loadSceneLBA2() 443 if (_engine->isLBA1()) { in initScene() 445 } else if (_engine->isLBA2()) { in initScene() 453 _engine->_extra->resetExtras(); in resetScene() 471 if (_engine->isLBA1()) { in changeScene() 502 if (_engine->isLBA1()) { in changeScene() 514 _engine->_sound->stopSamples(); in changeScene() 551 _engine->_actor->_previousHeroBehaviour = _engine->_actor->_heroBehaviour; in changeScene() 553 _engine->autoSave(); in changeScene() 559 _engine->_actor->initActor(a); in changeScene() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/menu/ |
H A D | menu.cpp | 161 _engine = engine; in Menu() 239 _engine->_frontVideoBuffer.blitFrom(_engine->_imageBuffer, prect, rect); in processPlasmaEffect() 422 _engine->readKeys(); in processMenu() 453 _engine->_actor->_autoAggressive = !_engine->_actor->_autoAggressive; in processMenu() 481 _engine->_cfgfile.SceZoom = !_engine->_cfgfile.SceZoom; in processMenu() 603 _engine->_screens->loadImageDelay(_engine->_resources->lbaLogo(), 3); in processMenu() 1068 _engine->readKeys(); in processBehaviourMenu() 1110 _engine->_lbaTime++; in processBehaviourMenu() 1115 _engine->_actor->setBehaviour(_engine->_actor->_heroBehaviour); in processBehaviourMenu() 1193 _engine->readKeys(); in processInventoryMenu() [all …]
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H A D | menuoptions.cpp | 48 _engine->setTotalPlayTime(0); in newGame() 49 _engine->_music->stopMusic(); in newGame() 50 _engine->_sound->stopSamples(); in newGame() 62 _engine->_text->textClipFull(); in newGame() 79 _engine->_screens->fadeToBlack(_engine->_screens->_paletteRGBACustom); in newGame() 94 _engine->setPalette(_engine->_screens->_paletteRGBA); in newGame() 105 _engine->gameEngineLoop(); in showCredits() 120 _engine->setPalette(_engine->_screens->_paletteRGBA); in showEndSequence() 212 _engine->_text->drawText(centerx - _engine->_text->getTextSize(text) / 2, top + 6, text); in drawInputText() 243 _engine->copyBlockPhys(0, 0, _engine->width() - 1, 99); in enterText() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/ |
H A D | holomap.cpp | 345 _engine->setPalette(_engine->_screens->_paletteRGBACustom); in drawHolomapTrajectory() 379 _engine->readKeys(); in drawHolomapTrajectory() 380 if (_engine->shouldQuit() || _engine->_input->toggleAbortAction()) { in drawHolomapTrajectory() 424 ++_engine->_lbaTime; in drawHolomapTrajectory() 428 _engine->setPalette(_engine->_screens->_paletteRGBA); in drawHolomapTrajectory() 519 _engine->_screens->fadeToBlack(_engine->_screens->_paletteRGBA); in processHolomap() 524 _engine->_screens->fadeToBlack(_engine->_screens->_paletteRGBA); in processHolomap() 555 if (_engine->shouldQuit() || _engine->_input->toggleAbortAction()) { in processHolomap() 636 ++_engine->_lbaTime; in processHolomap() 640 _engine->_screens->fadeToPal(_engine->_screens->_paletteRGBACustom); in processHolomap() [all …]
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H A D | movies.cpp | 203 …_engine->_screens->convertPalToRGBA(_engine->_screens->_palette, _engine->_screens->_paletteRGBACu… in processFrame() 204 _engine->_screens->fadeToBlack(_engine->_screens->_paletteRGBACustom); in processFrame() 305 _engine->setPalette(_engine->_screens->_paletteRGBA); in prepareGIF() 417 …_engine->_frontVideoBuffer.blitFrom(_engine->_imageBuffer, _engine->_imageBuffer.getBounds(), _eng… in playFlaMovie() 421 …_engine->_screens->convertPalToRGBA(_engine->_screens->_palette, _engine->_screens->_paletteRGBACu… in playFlaMovie() 424 _engine->_screens->fadeIn(_engine->_screens->_paletteRGBACustom); in playFlaMovie() 426 _engine->setPalette(_engine->_screens->_paletteRGBACustom); in playFlaMovie() 432 …_engine->_screens->convertPalToRGBA(_engine->_screens->_palette, _engine->_screens->_paletteRGBACu… in playFlaMovie() 433 _engine->_screens->fadeToPal(_engine->_screens->_paletteRGBACustom); in playFlaMovie() 442 _engine->_screens->fadeToBlack(_engine->_screens->_paletteRGBACustom); in playFlaMovie() [all …]
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H A D | text.cpp | 101 if (!_engine->_cfgfile.Voice) { in initVoxToPlay() 110 if (!_engine->_cfgfile.Voice) { in playVox() 165 Common::MemoryReadStream stream(_engine->_resources->_fontPtr, _engine->_resources->_fontBufSize); in drawCharacter() 600 _engine->readKeys(); in displayText() 626 if (_engine->_input->toggleAbortAction() || _engine->shouldQuit()) { in displayText() 638 FrameMarker frame(_engine); in displayText() 639 _engine->readKeys(); in displayText() 640 if (_engine->shouldQuit() || _engine->_input->toggleAbortAction()) { in displayText() 655 _engine->exitSceneryView(); in drawTextProgressive() 656 _engine->_interface->saveClip(); in drawTextProgressive() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/renderer/ |
H A D | redraw.cpp | 195 …if (_engine->_grid->_useCellingGrid != -1 && actor->_pos.y > _engine->_scene->_sceneZones[_engine-… in fillActorDrawingList() 314 …Pos = _engine->_renderer->projectPositionOnScreen(drawCmd.x - _engine->_grid->_camera.x, drawCmd.y… in processDrawListShadows() 355 _engine->_interface->_clip.bottom = _engine->_actor->_cropBottomScreen; in processDrawListActors() 379 _engine->blitFrontToWork(_engine->_interface->_clip); in processDrawListActors() 382 _engine->_debugScene->drawClip(_engine->_interface->_clip); in processDrawListActors() 440 _engine->blitFrontToWork(_engine->_interface->_clip); in processDrawListActorSprites() 653 _engine->freezeTime(); in redrawEngineActions() 655 _engine->_screens->fadeOut(_engine->_screens->_paletteRGBA); in redrawEngineActions() 668 _engine->_screens->fadeIn(_engine->_screens->_paletteRGBA); in redrawEngineActions() 704 _engine->_screens->fadeToPal(_engine->_screens->_paletteRGBA); in redrawEngineActions() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/adl/ |
H A D | console.cpp | 34 _engine = engine; in Console() 108 for (verb = _engine->_verbs.begin(); verb != _engine->_verbs.end(); ++verb) { in Cmd_ValidCommands() 109 for (noun = _engine->_nouns.begin(); noun != _engine->_nouns.end(); ++noun) { in Cmd_ValidCommands() 127 _engine->doAllCommands(_engine->_roomData.commands, IDI_ANY, IDI_ANY); in dumpScripts() 131 _engine->loadRoom(_engine->_state.room); in dumpScripts() 134 _engine->doAllCommands(_engine->_globalCommands, IDI_ANY, IDI_ANY); in dumpScripts() 138 _engine->doAllCommands(_engine->_roomCommands, IDI_ANY, IDI_ANY); in dumpScripts() 172 delete _engine->_dumpFile; in Cmd_DumpScripts() 183 _engine->loadRoom(_engine->_state.room); in prepareGame() 184 _engine->showRoom(); in prepareGame() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/adl/ |
H A D | console.cpp | 34 _engine = engine; in Console() 108 for (verb = _engine->_verbs.begin(); verb != _engine->_verbs.end(); ++verb) { in Cmd_ValidCommands() 109 for (noun = _engine->_nouns.begin(); noun != _engine->_nouns.end(); ++noun) { in Cmd_ValidCommands() 127 _engine->doAllCommands(_engine->_roomData.commands, IDI_ANY, IDI_ANY); in dumpScripts() 131 _engine->loadRoom(_engine->_state.room); in dumpScripts() 134 _engine->doAllCommands(_engine->_globalCommands, IDI_ANY, IDI_ANY); in dumpScripts() 138 _engine->doAllCommands(_engine->_roomCommands, IDI_ANY, IDI_ANY); in dumpScripts() 172 delete _engine->_dumpFile; in Cmd_DumpScripts() 183 _engine->loadRoom(_engine->_state.room); in prepareGame() 184 _engine->showRoom(); in prepareGame() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/debugger/ |
H A D | debug.cpp | 48 _engine->copyBlockPhys(rect); in debugDrawButton() 184 _engine->saveFrontBuffer(); in debugRedrawScreen() 219 _engine->_debugGrid->_useFreeCamera = !_engine->_debugGrid->_useFreeCamera; in debugSetActions() 223 _engine->_debugGrid->_canChangeScenes = !_engine->_debugGrid->_canChangeScenes; in debugSetActions() 227 _engine->_debugScene->_showingZones = !_engine->_debugScene->_showingZones; in debugSetActions() 393 _engine->_text->drawText((_engine->width() / 2) - (textSize / 2), 10, text); in debugPlasmaWindow() 396 _engine->copyBlockPhys(rect); in debugPlasmaWindow() 407 ScopedCursor cursor(_engine); in debugProcessWindow() 408 _engine->saveFrontBuffer(); in debugProcessWindow() 418 _engine->readKeys(); in debugProcessWindow() [all …]
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H A D | debug_scene.cpp | 35 DebugScene::DebugScene(TwinEEngine *engine) : _engine(engine) {} in DebugScene() 41 _engine->_menu->drawRectBorders(rect); in drawClip() 86 positions.frontTopRightPoint = maxs - _engine->_grid->_camera; in calculateBoxPositions() 87 positions.backBottomLeftPoint = mins - _engine->_grid->_camera; in calculateBoxPositions() 147 const ActorStruct *actorPtr = _engine->_scene->getActor(a); in displayActors() 159 _engine->_menu->drawRectBorders(filledRect); in displayActors() 168 _engine->_redraw->addRedrawArea(actorRect); in displayActors() 177 for (int i = 0; i < _engine->_scene->sceneNumTracks; i++) { in displayTracks() 178 const Vec3 *trackPoint = &_engine->_scene->sceneTracks[i]; in displayTracks() 187 for (int i = 0; i < _engine->_scene->_sceneNumZones; i++) { in displayZones() [all …]
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H A D | console.cpp | 182 _engine->_scene->reloadCurrentScene(); in doSetHolomapTrajectory() 192 GameState* state = _engine->_gameState; in doSetHolomapFlag() 276 _engine->_gameState->addKeys(amount); in doGiveKey() 285 _engine->_gameState->addGas(amount); in doGiveGas() 294 _engine->_gameState->addKashes(amount); in doGiveKashes() 299 if (_engine->_cfgfile.Debug) { in doToggleDebug() 301 _engine->_cfgfile.Debug = false; in doToggleDebug() 304 _engine->_cfgfile.Debug = true; in doToggleDebug() 343 _engine->queueMovie(argv[1]); in doPlayVideo() 359 _engine->_scene->changeScene(); in doChangeScene() [all …]
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/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/libs/glsl/ |
H A D | glslsemantic.cpp | 536 _type = _engine->vectorType(_engine->boolType(), 2); in visit() 540 _type = _engine->vectorType(_engine->boolType(), 3); in visit() 544 _type = _engine->vectorType(_engine->boolType(), 4); in visit() 549 _type = _engine->vectorType(_engine->intType(), 2); in visit() 553 _type = _engine->vectorType(_engine->intType(), 3); in visit() 557 _type = _engine->vectorType(_engine->intType(), 4); in visit() 562 _type = _engine->vectorType(_engine->uintType(), 2); in visit() 566 _type = _engine->vectorType(_engine->uintType(), 3); in visit() 570 _type = _engine->vectorType(_engine->uintType(), 4); in visit() 575 _type = _engine->vectorType(_engine->floatType(), 2); in visit() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/ |
H A D | scr_file_handling.cpp | 113 …else if (_engine->getGameId() == GID_GRANDINQUISITOR && (_engine->getFeatures() & GF_DVD) && puzzl… in parsePuzzle() 457 Control::parseFlatControl(_engine); in parseControl() 460 Control::parsePanoramaControl(_engine, stream); in parseControl() 464 Control::parseTiltControl(_engine, stream); in parseControl() 467 return new SlotControl(_engine, key, stream); in parseControl() 469 return new InputControl(_engine, key, stream); in parseControl() 471 return new SaveControl(_engine, key, stream); in parseControl() 474 return new LeverControl(_engine, key, stream); in parseControl() 477 return new SafeControl(_engine, key, stream); in parseControl() 483 return new FistControl(_engine, key, stream); in parseControl() [all …]
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H A D | menu.cpp | 42 _engine = engine; in MenuHandler() 134 _engine->getScriptManager()->inventoryDrop(mouseItem); in onMouseUp() 135 …_engine->getScriptManager()->inventoryAdd(_engine->getScriptManager()->getStateValue(StateKey_Inv_… in onMouseUp() 157 …if (_engine->getScriptManager()->getStateValue(StateKey_InventoryItem) == 0 || _engine->getScriptM… in onMouseUp() 174 _engine->ifQuit(); in onMouseUp() 315 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); in onMouseMove() 344 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); in onMouseMove() 351 _engine->getRenderManager()->clearMenuSurface(); in process() 591 _engine->ifQuit(); in onMouseUp() 637 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); in onMouseMove() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/ |
H A D | scr_file_handling.cpp | 113 …else if (_engine->getGameId() == GID_GRANDINQUISITOR && (_engine->getFeatures() & GF_DVD) && puzzl… in parsePuzzle() 457 Control::parseFlatControl(_engine); in parseControl() 460 Control::parsePanoramaControl(_engine, stream); in parseControl() 464 Control::parseTiltControl(_engine, stream); in parseControl() 467 return new SlotControl(_engine, key, stream); in parseControl() 469 return new InputControl(_engine, key, stream); in parseControl() 471 return new SaveControl(_engine, key, stream); in parseControl() 474 return new LeverControl(_engine, key, stream); in parseControl() 477 return new SafeControl(_engine, key, stream); in parseControl() 483 return new FistControl(_engine, key, stream); in parseControl() [all …]
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H A D | menu.cpp | 42 _engine = engine; in MenuHandler() 134 _engine->getScriptManager()->inventoryDrop(mouseItem); in onMouseUp() 135 …_engine->getScriptManager()->inventoryAdd(_engine->getScriptManager()->getStateValue(StateKey_Inv_… in onMouseUp() 157 …if (_engine->getScriptManager()->getStateValue(StateKey_InventoryItem) == 0 || _engine->getScriptM… in onMouseUp() 174 _engine->ifQuit(); in onMouseUp() 318 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); in onMouseMove() 347 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); in onMouseMove() 354 _engine->getRenderManager()->clearMenuSurface(); in process() 594 _engine->ifQuit(); in onMouseUp() 640 _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); in onMouseMove() [all …]
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/dports/devel/poco/poco-1.10.1-all/XML/src/ |
H A D | SAXParser.cpp | 38 _engine(encoding), in SAXParser() 52 _engine.setEncoding(encoding); in setEncoding() 58 return _engine.getEncoding(); in getEncoding() 76 return _engine.getEntityResolver(); in getEntityResolver() 82 _engine.setDTDHandler(pDTDHandler); in setDTDHandler() 88 return _engine.getDTDHandler(); in getDTDHandler() 100 return _engine.getContentHandler(); in getContentHandler() 112 return _engine.getErrorHandler(); in getErrorHandler() 186 _engine.parse(pInputSource); in parse() 201 _engine.parse(pInputSource); in parse() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_creditz/ |
H A D | ags_creditz.cpp | 34 _engine->PollSystem(); in draw() 59 _engine->MarkRegionDirty(0, 0, _screenWidth, _screenHeight); in draw() 158 sprite_width = _engine->GetSpriteWidth(slot); in drawCredit() 165 sprite_height = _engine->GetSpriteHeight(slot); in drawCredit() 171 sprite = _engine->GetSpriteGraphic(slot); in drawCredit() 213 sprite = _engine->GetSpriteGraphic(font); in drawCredit() 225 _engine->BlitBitmap(x_pos, y_posit, sprite, 1); in drawCredit() 405 _engine->GetScreenDimensions(&scrn_width, &dum, &dum); in specialEffect() 463 _engine->GetTextExtent(font, " .", &dotwidth, &dum); in specialEffect() 608 _engine->GetScreenDimensions(&screenX, &dum, &dum); in VGACheck() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/versailles/ |
H A D | dialogs_manager.cpp | 46 _engine->musicSetQuiet(true); in play() 48 _engine->setCursor(181); in play() 74 _engine->musicSetQuiet(false); in play() 78 _engine->waitMouseRelease(); in play() 92 (_engine->*cb)(); in executeShow() 133 _engine->showMouse(false); in playDialog() 202 if (_engine->pollEvents() && _engine->checkKeysPressed(1, Common::KEYCODE_SPACE)) { in playDialog() 217 if (_engine->pollEvents() && _engine->checkKeysPressed(1, Common::KEYCODE_SPACE)) { in playDialog() 245 _engine->showMouse(true); in playDialog() 296 _engine->setCursor(181); in askPlayerQuestions() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/versailles/ |
H A D | dialogs_manager.cpp | 46 _engine->musicSetQuiet(true); in play() 48 _engine->setCursor(181); in play() 74 _engine->musicSetQuiet(false); in play() 78 _engine->waitMouseRelease(); in play() 92 (_engine->*cb)(); in executeShow() 133 _engine->showMouse(false); in playDialog() 202 if (_engine->pollEvents() && _engine->checkKeysPressed(1, Common::KEYCODE_SPACE)) { in playDialog() 217 if (_engine->pollEvents() && _engine->checkKeysPressed(1, Common::KEYCODE_SPACE)) { in playDialog() 245 _engine->showMouse(true); in playDialog() 296 _engine->setCursor(181); in askPlayerQuestions() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_waves/ |
H A D | draw.cpp | 45 _engine->ReleaseBitmapSurface(src2); in DrawBlur() 96 _engine->ReleaseBitmapSurface(src); in DrawBlur() 141 _engine->ReleaseBitmapSurface(src); in DrawBlur() 193 _engine->ReleaseBitmapSurface(src2); in DrawTunnel() 194 _engine->ReleaseBitmapSurface(src); in DrawTunnel() 209 _engine->ReleaseBitmapSurface(src2); in DrawCylinder() 248 _engine->ReleaseBitmapSurface(src); in DrawCylinder() 320 _engine->ReleaseBitmapSurface(src); in DrawForceField() 333 _engine->ReleaseBitmapSurface(src); in SpriteSkew() 425 _engine->ReleaseBitmapSurface(src); in Grayscale() [all …]
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