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Searched refs:_evade (Results 1 – 8 of 8) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_actor.cpp80 _evade.SetBase(copy._evade.GetBase()); in GlobalActor()
81 _evade.SetModifier(copy._evade.GetModifier()); in GlobalActor()
135 _evade.SetBase(copy._evade.GetBase()); in operator =()
136 _evade.SetModifier(copy._evade.GetModifier()); in operator =()
411 _evade.SetBase(_evade.GetBase() + amount); in AddEvade()
417 float new_base = _evade.GetBase() - amount; in SubtractEvade()
418 _evade.SetBase(new_base < 0.0f ? 0.0f : new_base); in SubtractEvade()
H A Dglobal_actor.h149 return _evade.GetValue(); in GetEvade()
153 return _evade.GetModifier(); in GetEvadeModifier()
276 _evade.SetBase(base); in SetEvade()
281 _evade.SetModifier(mod); in SetEvadeModifier()
405 GlobalStat _evade; variable
H A Dglobal_enemy.cpp114 _evade.SetBase(enemy_data.ReadFloat("evade")); in GlobalEnemy()
215 float evade = _evade.GetBase() * 10.0f; in _Initialize()
216 _evade.SetBase(static_cast<float>(RandomDiffValue(evade, evade / 10.0f)) / 10.0f); in _Initialize()
H A Dglobal_character.h110 return _evade.GetBase(); in GetEvadeBase()
H A Dglobal_character.cpp182 _evade.SetBase(char_script.ReadFloat("evade")); in GlobalCharacter()
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_actors.cpp129 _evade(0.0f), in GlobalActor()
177 _evade = copy._evade; in GlobalActor()
226 _evade = copy._evade; in operator =()
596 if (new_evade < _evade) { in AddEvade()
598 _evade = 1.0f; in AddEvade()
602 _evade = 1.0f; in AddEvade()
605 _evade = new_evade; in AddEvade()
620 if (new_evade > _evade) { in SubtractEvade()
622 _evade = 0.0f; in SubtractEvade()
626 _evade = 0.0f; in SubtractEvade()
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H A Dglobal_actors.h273 { return _evade; } in GetEvade()
366 { _evade = ev; _CalculateEvadeRatings(); } in SetEvade()
470 float _evade; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/
H A Dbattle_actor.cpp89 _evade.SetBase(_global_actor->GetEvade()); in _InitStats()