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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/animation/
H A DAnimationRender.cpp1087 TexturedVertex * GetNewVertexList(EERIE_FACE * _pFace, float _fInvisibility, TextureContainer * _pT… in GetNewVertexList() argument
1089 if(!(_pFace->facetype & POLY_TRANS) && !(_fInvisibility > 0.f)) { in GetNewVertexList()
1095 if(_fInvisibility > 0.f) { in GetNewVertexList()
1096 fTransp = 2.f - _fInvisibility; in GetNewVertexList()