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/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dcrete.cpp285 _fadingHades = false; in CreteHandler()
827 _fadingHades = true; in handleEvent()
1363 if (_fadingHades) { in frameCallback()
1367 _fadingHades = false; in frameCallback()
1603 bool _fadingHades; member in Hadesch::CreteHandler