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Searched refs:_falloffEndPtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp54 _falloffEndPtr = nullptr; in Light()
103 _falloffEndPtr = _falloffStartPtr + ((_animatedParameters & 0x8000) ? frameCount : 1); in read()
104 _angleStartPtr = _falloffEndPtr + ((_animatedParameters & 0x10000) ? frameCount : 1); in read()
144 _falloffEndPtr = _falloffStartPtr + ((_animatedParameters & 0x8000) ? frameCount : 1); in readVqa()
145 _angleStartPtr = _falloffEndPtr + ((_animatedParameters & 0x10000) ? frameCount : 1); in readVqa()
169 _falloffEnd = ((_animatedParameters & 0x10000) ? _falloffEndPtr[offset] : *_falloffEndPtr); in setupFrame()
H A Dlight.h73 float *_falloffEndPtr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp54 _falloffEndPtr = nullptr; in Light()
103 _falloffEndPtr = _falloffStartPtr + ((_animatedParameters & 0x8000) ? frameCount : 1); in read()
104 _angleStartPtr = _falloffEndPtr + ((_animatedParameters & 0x10000) ? frameCount : 1); in read()
144 _falloffEndPtr = _falloffStartPtr + ((_animatedParameters & 0x8000) ? frameCount : 1); in readVqa()
145 _angleStartPtr = _falloffEndPtr + ((_animatedParameters & 0x10000) ? frameCount : 1); in readVqa()
169 _falloffEnd = ((_animatedParameters & 0x10000) ? _falloffEndPtr[offset] : *_falloffEndPtr); in setupFrame()
H A Dlight.h73 float *_falloffEndPtr; variable