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Searched refs:_foregroundTexture (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/
H A Ddialogbox.cpp51 _foregroundTexture(nullptr), in DialogBox()
171 _foregroundTexture = _gfx->createBitmap(&foreground); in recomputeLayout()
172 _foregroundTexture->setSamplingFilter(Gfx::Texture::kLinear); in recomputeLayout()
178 _foregroundTexture->width(), _foregroundTexture->height()); in recomputeLayout()
182 delete _foregroundTexture; in freeForeground()
183 _foregroundTexture = nullptr; in freeForeground()
268 uint32 backgroundRepeatX = ceil(_foregroundTexture->width() / (float)_backgroundTexture->width()); in onRender()
273 _surfaceRenderer->render(_foregroundTexture, Common::Point(0, 0)); in onRender()
H A Ddialogbox.h83 Gfx::Texture *_foregroundTexture; variable