Searched refs:_foregroundTexture (Results 1 – 2 of 2) sorted by relevance
51 _foregroundTexture(nullptr), in DialogBox()171 _foregroundTexture = _gfx->createBitmap(&foreground); in recomputeLayout()172 _foregroundTexture->setSamplingFilter(Gfx::Texture::kLinear); in recomputeLayout()178 _foregroundTexture->width(), _foregroundTexture->height()); in recomputeLayout()182 delete _foregroundTexture; in freeForeground()183 _foregroundTexture = nullptr; in freeForeground()268 uint32 backgroundRepeatX = ceil(_foregroundTexture->width() / (float)_backgroundTexture->width()); in onRender()273 _surfaceRenderer->render(_foregroundTexture, Common::Point(0, 0)); in onRender()
83 Gfx::Texture *_foregroundTexture; variable