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Searched refs:_frameEndQueued (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_player.cpp64 _frameEndQueued = -1; in open()
94 int loopEndQueued = _frameEndQueued; in update()
95 if (_frameEndQueued != -1) { in update()
96 _frameEnd = _frameEndQueued; in update()
97 _frameEndQueued = -1; in update()
231 _frameEndQueued = end; in setBeginAndEndFrame()
H A Dvqa_player.h64 int _frameEndQueued; variable
93 _frameEndQueued(-1), in VQAPlayer()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_player.cpp69 _frameEndQueued = -1; in open()
101 int loopEndQueued = _frameEndQueued; in update()
102 if (_frameEndQueued != -1) { in update()
103 _frameEnd = _frameEndQueued; in update()
104 _frameEndQueued = -1; in update()
293 _frameEndQueued = end; in setBeginAndEndFrame()
H A Dvqa_player.h78 int _frameEndQueued; variable
109 _frameEndQueued(-1), in VQAPlayer()