Searched refs:_gameJustLaunched (Results 1 – 2 of 2) sorted by relevance
213 bool _gameJustLaunched; variable
105 _gameJustLaunched = true; in BladeRunnerEngine()366 _gameJustLaunched = true; in run()1278 if (_gameJustLaunched) { in handleEvents()1279 _gameJustLaunched = false; in handleEvents()