Searched refs:_game_mode_owners (Results 1 – 2 of 2) sorted by relevance
574 std::vector<vt_mode_manager::GameMode *>::const_iterator it = _game_mode_owners.begin(); in AddGameModeOwner()575 for(; it != _game_mode_owners.end(); ++it) { in AddGameModeOwner()580 _game_mode_owners.push_back(gm); in AddGameModeOwner()598 if(_game_mode_owners.empty()) in RemoveGameModeOwner()602 std::vector<vt_mode_manager::GameMode *>::iterator it = _game_mode_owners.begin(); in RemoveGameModeOwner()603 for(; it != _game_mode_owners.end();) { in RemoveGameModeOwner()610 it = _game_mode_owners.erase(it); in RemoveGameModeOwner()612 if(_game_mode_owners.empty()) { in RemoveGameModeOwner()
362 return &_game_mode_owners; in GetGameModeOwners()446 std::vector<vt_mode_manager::GameMode *> _game_mode_owners; variable