Searched refs:_gridConvertTable (Results 1 – 4 of 4) sorted by relevance
33 int8 Grid::_gridConvertTable[] = { member in Sky::Grid195 assert((_gridConvertTable[cpt->screen] >= 0) && (_gridConvertTable[cpt->screen] < TOT_NO_GRIDS)); in getGridValues()196 *resGrid = (uint8)_gridConvertTable[cpt->screen]; in getGridValues()255 if ((_gridConvertTable[pScreen] >= 0) && (_gridConvertTable[pScreen] < TOT_NO_GRIDS)) { in giveGrid()256 return _gameGrids[_gridConvertTable[pScreen]]; in giveGrid()
60 static int8 _gridConvertTable[]; variable