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Searched refs:_img_grid_height (Results 1 – 3 of 3) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_object.h211 _img_grid_height = height / GRID_LENGTH * MAP_ZOOM_RATIO; in SetImgPixelHeight()
354 float _img_grid_height; variable
H A Dmap_light.cpp85 rect.top = _tile_position.y - (_img_grid_height / 2.0f); in GetGridImageRectangle()
86 rect.bottom = _tile_position.y + (_img_grid_height / 2.0f); in GetGridImageRectangle()
H A Dmap_object.cpp36 _img_grid_height(0.0f), in MapObject()
154 rect.top = _tile_position.y - _img_grid_height; in GetGridImageRectangle()