Searched refs:_indicator_symbol (Results 1 – 2 of 2) sorted by relevance
419 if (type == _indicator_symbol) in SetIndicator()421 _indicator_symbol = type; in SetIndicator()443 uint8_t _indicator_symbol; variable
217 _indicator_symbol(DIALOGUE_NO_INDICATOR), in DialogueWindow()307 if(_indicator_symbol == DIALOGUE_NEXT_INDICATOR && _blink_state) { in Draw()310 } else if(_indicator_symbol == DIALOGUE_LAST_INDICATOR && _blink_state) { in Draw()