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Searched refs:_intro_timer (Results 1 – 4 of 4) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap.cpp104 _intro_timer.Initialize(7000, 0); in MapMode()
105 _intro_timer.EnableAutoUpdate(this); in MapMode()
164 _intro_timer.Run(); in Reset()
684 if (_intro_timer.IsFinished() == false) { in _DrawGUI()
685 uint32 time = _intro_timer.GetTimeExpired(); in _DrawGUI()
H A Dmap.h316 hoa_system::SystemTimer _intro_timer; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_mode.cpp128 _intro_timer.Initialize(4000, 0); in MapMode()
129 _intro_timer.EnableAutoUpdate(this); in MapMode()
239 _intro_timer.Run(); in Reset()
1253 if(!_intro_timer.IsFinished()) { in _DrawGUI()
1254 uint32_t time = _intro_timer.GetTimeExpired(); in _DrawGUI()
1312 if(!_unlimited_stamina && _intro_timer.IsFinished()) in _DrawGUI()
H A Dmap_mode.h598 vt_system::SystemTimer _intro_timer; variable