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Searched refs:_isPlaying (Results 1 – 25 of 127) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/
H A Dphonograph.cpp44 file->writeNumberLine(_isPlaying, indent); in save()
57 _isPlaying = file->readNumber(); in load()
71 _isPlaying = false; in PhonographPlayMsg()
79 _isPlaying = false; in PhonographPlayMsg()
83 _isPlaying = true; in PhonographPlayMsg()
88 _isPlaying = true; in PhonographPlayMsg()
104 if (_isPlaying) { in PhonographStopMsg()
116 _isPlaying = false; in PhonographStopMsg()
126 if (!_isPlaying && !_isRecording && !_isDisabled) { in PhonographRecordMsg()
144 if (_isPlaying) { in EnterRoomMsg()
[all …]
H A Drestaurant_phonograph.cpp63 if (!_isLocked && !_isPlaying) { in MouseButtonDownMsg()
90 if (_isPlaying) { in PhonographPlayMsg()
108 bool flag = _isPlaying; in PhonographStopMsg()
111 if (_isPlaying) { in PhonographStopMsg()
133 if (_isPlaying) { in EjectCylinderMsg()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/
H A Dphonograph.cpp44 file->writeNumberLine(_isPlaying, indent); in save()
57 _isPlaying = file->readNumber(); in load()
71 _isPlaying = false; in PhonographPlayMsg()
79 _isPlaying = false; in PhonographPlayMsg()
83 _isPlaying = true; in PhonographPlayMsg()
88 _isPlaying = true; in PhonographPlayMsg()
104 if (_isPlaying) { in PhonographStopMsg()
116 _isPlaying = false; in PhonographStopMsg()
126 if (!_isPlaying && !_isRecording && !_isDisabled) { in PhonographRecordMsg()
144 if (_isPlaying) { in EnterRoomMsg()
[all …]
H A Drestaurant_phonograph.cpp63 if (!_isLocked && !_isPlaying) { in MouseButtonDownMsg()
90 if (_isPlaying) { in PhonographPlayMsg()
108 bool flag = _isPlaying; in PhonographStopMsg()
111 if (_isPlaying) { in PhonographStopMsg()
133 if (_isPlaying) { in EjectCylinderMsg()
/dports/games/gltron/gltron-0.70/nebu/audio/
H A DSource.cpp6 _isPlaying = 0; in Source()
25 void Source::Start() { _isPlaying = 1; Reset(); } in Start()
26 void Source::Stop() { _isPlaying = 0; Reset(); } in Stop()
27 void Source::Pause() { _isPlaying = 0; } in Pause()
28 void Source::UnPause() { _isPlaying = 1; } in UnPause()
31 Uint8 Source::IsPlaying() { return _isPlaying; } in IsPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/made/
H A Dmusic.cpp99 if (_isPlaying) in playXMIDI()
121 _isPlaying = true; in playXMIDI()
130 if (_isPlaying) in playSMF()
151 _isPlaying = true; in playSMF()
159 _isPlaying = false; in pause()
164 _isPlaying = true; in resume()
/dports/games/scummvm/scummvm-2.5.1/engines/made/
H A Dmusic.cpp99 if (_isPlaying) in playXMIDI()
121 _isPlaying = true; in playXMIDI()
130 if (_isPlaying) in playSMF()
151 _isPlaying = true; in playSMF()
159 _isPlaying = false; in pause()
164 _isPlaying = true; in resume()
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/
H A DFamilyBasicDataRecorder.h15 bool _isPlaying = false; variable
27 Stream(_enabled, _isPlaying, _cycle, data); in StreamState()
64 _isPlaying = true; in OnAfterSetState()
85 _isPlaying = false; in StartRecording()
117 if(addr == 0x4016 && _isPlaying) { in ReadRAM()
124 _isPlaying = false; in ReadRAM()
H A DBizhawkMovie.cpp24 if(_isPlaying) { in Stop()
33 _isPlaying = false; in Stop()
202 _isPlaying = true; in Play()
205 return _isPlaying; in Play()
210 return _isPlaying; in IsPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsound.h96 AgiSound() : _isPlaying(false), _isValid(false) {} in AgiSound()
98 virtual void play() { _isPlaying = true; } in play()
99 virtual void stop() { _isPlaying = false; } in stop()
100 virtual bool isPlaying() { return _isPlaying; } in isPlaying()
114 bool _isPlaying; ///< Is the sound playing?
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound.h96 AgiSound() : _isPlaying(false), _isValid(false) {} in AgiSound()
98 virtual void play() { _isPlaying = true; } in play()
99 virtual void stop() { _isPlaying = false; } in stop()
100 virtual bool isPlaying() { return _isPlaying; } in isPlaying()
114 bool _isPlaying; ///< Is the sound playing?
/dports/games/scummvm/scummvm-2.5.1/engines/lab/
H A Danim.cpp52 _isPlaying = false; in Anim()
244 _isPlaying = false; in diffNextFrame()
265 if (_isPlaying && _isAnim) in stopDiff()
270 if (!_isPlaying) in stopDiffEnd()
274 while (_isPlaying) { in stopDiffEnd()
287 _isPlaying = true; in readDiff()
303 _isPlaying = false; in readDiff()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/
H A Danim.cpp52 _isPlaying = false; in Anim()
244 _isPlaying = false; in diffNextFrame()
265 if (_isPlaying && _isAnim) in stopDiff()
270 if (!_isPlaying) in stopDiffEnd()
274 while (_isPlaying) { in stopDiffEnd()
287 _isPlaying = true; in readDiff()
303 _isPlaying = false; in readDiff()
H A Danim.h54 bool _isPlaying; variable
98 bool isPlaying() const { return _isPlaying; } in isPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/
H A Dmidiplayer.cpp35 _isPlaying(false), in MidiPlayer()
156 if (_isPlaying && _parser) { in onTimer()
165 _isPlaying = false; in stop()
185 _isPlaying = false; in pause()
192 _isPlaying = true; in resume()
/dports/games/scummvm/scummvm-2.5.1/audio/
H A Dmidiplayer.cpp35 _isPlaying(false), in MidiPlayer()
156 if (_isPlaying && _parser) { in onTimer()
165 _isPlaying = false; in stop()
185 _isPlaying = false; in pause()
192 _isPlaying = true; in resume()
/dports/games/shaaft/Shaaft-0.5.0/game/
H A DAudio.cpp34 _isPlaying( false) in Audio()
99 _isPlaying = true; in loadMusic()
159 if( _isPlaying) in turnMusicOff()
167 _isPlaying = false; in turnMusicOff()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dmusic.cpp39 _isPlaying = false; in Music()
121 _isPlaying = true; in play()
157 return _channel >= 0 && _isPlaying; in isPlaying()
181 f.writeBool(_isPlaying); in save()
201 _isPlaying = f.readBool(); in load()
219 if (_isPlaying) { in load()
256 _isPlaying = false; in ended()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dmusic.cpp65 _isPlaying = false; in reset()
180 _isPlaying = true; in play()
222 return _channel >= 0 && _isPlaying; in isPlaying()
247 f.writeBool(_isPlaying); in save()
267 _isPlaying = f.readBool(); in load()
285 if (_isPlaying) { in load()
325 _isPlaying = false; in ended()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Ddiskplayerscene.cpp196 : StaticSprite(vm, 1400), _diskplayerScene(diskplayerScene), _isPlaying(false) { in DiskplayerPlayButton()
211 if (_isPlaying) { in handleMessage()
227 if (!_isPlaying) { in press()
231 _isPlaying = true; in press()
236 if (_isPlaying) { in release()
240 _isPlaying = false; in release()
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Ddiskplayerscene.cpp198 : StaticSprite(vm, 1400), _diskplayerScene(diskplayerScene), _isPlaying(false) { in DiskplayerPlayButton()
213 if (_isPlaying) { in handleMessage()
231 if (!_isPlaying) { in press()
235 _isPlaying = true; in press()
240 if (_isPlaying) { in release()
244 _isPlaying = false; in release()
/dports/games/criticalmass/CriticalMass-1.5/utilssdl/
H A DAudio.cpp42 _isPlaying( false), in Audio()
123 _isPlaying = true; in loadMusic()
209 if( _isPlaying) in turnMusicOff()
212 _isPlaying = false; in turnMusicOff()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/
H A Dmacmixer.h89 bool _isPlaying; variable
100 _isPlaying(false), in Mixer_Mac()
109 _isPlaying = true; in startMixer()
115 _isPlaying = false; in stopMixer()
213 if (!_isPlaying) { in readBuffer()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dmovie.h42 bool isPlaying() { return _isPlaying; } in isPlaying()
49 bool _isPlaying; variable
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dmovie.h42 bool isPlaying() { return _isPlaying; } in isPlaying()
49 bool _isPlaying; variable

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