Searched refs:_isPoliceMazeEnemy (Results 1 – 4 of 4) sorted by relevance
61 bool _isPoliceMazeEnemy; variable86 bool isPoliceMazeEnemy() const { return _isPoliceMazeEnemy; } in isPoliceMazeEnemy()87 void setPoliceMazeEnemy(bool val) { _isPoliceMazeEnemy = val; } in setPoliceMazeEnemy()
55 _isPoliceMazeEnemy = false; in Item()156 _isPoliceMazeEnemy = isPoliceMazeEnemyFlag; in setup()200 f.writeBool(_isPoliceMazeEnemy); in save()222 _isPoliceMazeEnemy = f.readBool(); in load()