Home
last modified time | relevance | path

Searched refs:_keyQueueStart (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dkeyboard.h35 (k) = _keyQueue[_keyQueueStart++]; \
36 _keyQueueStart %= KEY_QUEUE_SIZE; \
H A Dkeyboard.cpp626 return _keyQueueStart != _keyQueueEnd; in isKeypress()
632 while (_keyQueueStart == _keyQueueEnd) // block in getKeypress()
H A Dagi.cpp378 _keyQueueStart = 0; in AgiEngine()
H A Dagi.h864 int _keyQueueStart; variable
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dkeyboard.h35 (k) = _keyQueue[_keyQueueStart++]; \
36 _keyQueueStart %= KEY_QUEUE_SIZE; \
H A Dkeyboard.cpp629 return _keyQueueStart != _keyQueueEnd; in isKeypress()
635 while (_keyQueueStart == _keyQueueEnd) // block in getKeypress()
H A Dagi.cpp360 _keyQueueStart = 0; in AgiEngine()
H A Dagi.h812 int _keyQueueStart; variable