Searched refs:_keyRepeatTime (Results 1 – 7 of 7) sorted by relevance
195 _keyRepeatTime(0) { in KeyboardRepeatEventSourceWrapper()209 _keyRepeatTime = time + kKeyRepeatInitialDelay; in pollEvent()226 if (_currentKeyDown.keycode != Common::KEYCODE_INVALID && _keyRepeatTime <= time) { in pollEvent()231 _keyRepeatTime = time + kKeyRepeatSustainDelay; in pollEvent()254 uint32 _keyRepeatTime; member in Common::KeyboardRepeatEventSourceWrapper
57 _keyRepeatTime = 0; in DefaultEventManager()108 _keyRepeatTime = time + kKeyRepeatInitialDelay; in pollEvent()233 if (_currentKeyDown.keycode != 0 && _keyRepeatTime < time) { in pollEvent()240 _keyRepeatTime = time + kKeyRepeatSustainDelay; in pollEvent()
75 uint32 _keyRepeatTime; variable
54 _keyRepeatTime = 0; in DefaultEventManager()240 _keyRepeatTime = time + kKeyRepeatInitialDelay; in handleKeyRepeat()255 if (_currentKeyDown.keycode != Common::KEYCODE_INVALID && _keyRepeatTime <= time) { in handleKeyRepeat()261 _keyRepeatTime = time + kKeyRepeatSustainDelay; in handleKeyRepeat()
72 uint32 _keyRepeatTime; variable
98 _graphicsMan->_keyRepeatTime = currentTime; in pollEvent()308 …if (!keyEvent && _graphicsMan->_lastKeyPressed && (int)currentTime > _graphicsMan->_keyRepeatTime … in pollEvent()309 _graphicsMan->_keyRepeatTime = currentTime; in pollEvent()
149 int _keyRepeatTime; // elapsed time since the key was pressed variable