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Searched refs:_left_fire (Results 1 – 3 of 3) sorted by relevance

/dports/games/battletanks/btanks-0.9.8083/objects/
H A Dshilka_turret.cpp60 animation += (_left_fire)?"left":"right"; in tick()
74 _left_fire = ! _left_fire; in tick()
81 _left_fire = ! _left_fire; in tick()
88 animation += (_left_fire)?"left":"right"; in tick()
92 _left_fire = ! _left_fire; in tick()
100 play_now(_left_fire?"fire-left":"fire-right"); in tick()
164 …ShilkaTurret() : Object("turrel"), _reaction(true), _fire(false), _special_fire(false), _left_fire in ShilkaTurret()
179 s.add(_left_fire); in serialize()
187 s.get(_left_fire); in deserialize()
195 bool _left_fire; member in ShilkaTurret
H A Dshilka.h57 bool _left_fire; variable
H A Dshilka.cpp47 : Object(classname), _special_fire(false), _left_fire(true) { in Shilka()