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Searched refs:_leg_armor_script (Results 1 – 4 of 4) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/objects/
H A Dglobal_inventory_handler.cpp43 …if(!_leg_armor_script.OpenFile("data/inventory/leg_armor.lua") || !_leg_armor_script.OpenTable("ar… in LoadScripts()
70 _leg_armor_script.CloseTable(); in CloseScripts()
71 _leg_armor_script.CloseFile(); in CloseScripts()
H A Dglobal_inventory_handler.h158 return _leg_armor_script; in GetLegArmorScript()
208 vt_script::ReadScriptDescriptor _leg_armor_script; variable
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal.h449 { return _leg_armor_script; } in GetLegArmorScript()
540 hoa_script::ReadScriptDescriptor _leg_armor_script; variable
H A Dglobal.cpp106 _leg_armor_script.CloseTable(); in ~GameGlobal()
107 _leg_armor_script.CloseFile(); in ~GameGlobal()
160 if (_leg_armor_script.OpenFile("dat/objects/leg_armor.lua") == false) { in SingletonInitialize()
163 _leg_armor_script.OpenTable("armor"); in SingletonInitialize()