/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | lights.cpp | 46 uint _lightCount = stream->readUint32LE(); in read() local 47 for (uint i = 0; i < _lightCount; i++) { in read()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | lights.cpp | 46 uint _lightCount = stream->readUint32LE(); in read() local 47 for (uint i = 0; i < _lightCount; ++i) { in read()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | keypad.cpp | 80 if (_lightCount == 1) { in enterCode() 90 _lightCount = 120; in enterCode() 204 if (_lightCount) { in showKeypad() 205 --_lightCount; in showKeypad() 215 if ((_lightCount >= 60) && (_lightCount < 100)) in showKeypad()
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H A D | dreamweb.cpp | 178 _lightCount = 0; in DreamWebEngine()
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H A D | dreamweb.h | 188 uint8 _lightCount; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | keypad.cpp | 80 if (_lightCount == 1) { in enterCode() 90 _lightCount = 120; in enterCode() 204 if (_lightCount) { in showKeypad() 205 --_lightCount; in showKeypad() 215 if ((_lightCount >= 60) && (_lightCount < 100)) in showKeypad()
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H A D | dreamweb.cpp | 173 _lightCount = 0; in DreamWebEngine()
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H A D | dreamweb.h | 183 uint8 _lightCount; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/dialogs/ |
H A D | dialogs_info.cpp | 89 if (party._lightCount) { in protectionText() 90 _lines.push_back(Common::String::format(Res.LIGHT_COUNT_TEXT, party._lightCount)); in protectionText()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/dialogs/ |
H A D | dialogs_info.cpp | 89 if (party._lightCount) { in protectionText() 90 _lines.push_back(Common::String::format(Res.LIGHT_COUNT_TEXT, party._lightCount)); in protectionText()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | party.cpp | 229 _lightCount = 0; in Party() 316 s.syncAsUint16LE(_lightCount); in synchronize() 575 _lightCount = 0; in resetTemps() 592 if (map._currentIsDrain && _lightCount) in handleLight() 593 --_lightCount; in handleLight() 601 intf._obscurity = _lightCount || in handleLight() 1079 _lightCount -= takeVal; in giveTake() 1092 _lightCount -= takeVal; in giveTake() 1391 _lightCount += giveVal; in giveTake() 1404 _lightCount += giveVal; in giveTake()
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H A D | party.h | 206 int _lightCount; variable
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H A D | spells.cpp | 400 party._lightCount = lvl; in dayOfProtection() 414 party._lightCount = lvl; in dayOfSorcery() 775 ++party._lightCount; in light()
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H A D | character.cpp | 830 party._lightCount = value; in setValue() 848 party._lightCount = value; in setValue()
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H A D | scripts.cpp | 1804 v = party._lightCount; in ifProc()
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H A D | locations.cpp | 945 party._lightCount = 1; in doOptions()
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | party.cpp | 229 _lightCount = 0; in Party() 316 s.syncAsUint16LE(_lightCount); in synchronize() 577 _lightCount = 0; in resetTemps() 594 if (map._currentIsDrain && _lightCount) in handleLight() 595 --_lightCount; in handleLight() 603 intf._obscurity = _lightCount || in handleLight() 1096 _lightCount -= takeVal; in giveTake() 1109 _lightCount -= takeVal; in giveTake() 1408 _lightCount += giveVal; in giveTake() 1421 _lightCount += giveVal; in giveTake()
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H A D | party.h | 211 int _lightCount; variable
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H A D | spells.cpp | 408 party._lightCount = lvl; in dayOfProtection() 422 party._lightCount = lvl; in dayOfSorcery() 783 ++party._lightCount; in light()
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H A D | character.cpp | 832 party._lightCount = value; in setValue() 850 party._lightCount = value; in setValue()
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H A D | scripts.cpp | 1814 v = party._lightCount; in ifProc()
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H A D | locations.cpp | 932 party._lightCount = 1; in doOptions()
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