Searched refs:_list_displays (Results 1 – 10 of 10) sorted by relevance
88 for (uint32 i = 0; i < _list_displays.size(); i++) { in ~BuyInterface()89 delete _list_displays[i]; in ~BuyInterface()191 _list_displays.push_back(new_list); in Initialize()202 for (uint32 i = 0; i < _list_displays.size(); i++) in MakeActive()203 _list_displays[i]->RefreshAllEntries(); in MakeActive()215 for (uint32 i = 0; i < _list_displays.size(); i++) { in TransactionNotification()216 _list_displays[i]->ReconstructList(); in TransactionNotification()217 _list_displays[i]->ResetSelection(); in TransactionNotification()329 _list_displays[_current_category]->Update(); in Update()348 _list_displays[_current_category]->Draw(); in Draw()[all …]
88 for (uint32 i = 0; i < _list_displays.size(); i++) { in ~SellInterface()89 delete _list_displays[i]; in ~SellInterface()121 _list_displays.push_back(new SellListDisplay()); in Initialize()131 _selected_object = _list_displays[_current_category]->GetSelectedObject(); in Initialize()139 for (uint32 i = 0; i < _list_displays.size(); i++) in MakeActive()140 _list_displays[i]->RefreshAllEntries(); in MakeActive()263 _list_displays[_current_category]->Update(); in Update()282 _list_displays[_current_category]->Draw(); in Draw()383 _list_displays[i]->PopulateList(object_data[i]); in _PopulateLists()440 _list_displays[_current_category]->RefreshAllEntries(); in _ChangeCategory()[all …]
105 std::vector<SellListDisplay*> _list_displays; variable
97 std::vector<BuyListDisplay*> _list_displays; variable
88 for(uint32_t i = 0; i < _list_displays.size(); i++) { in ~BuyInterface()89 delete _list_displays[i]; in ~BuyInterface()250 delete _list_displays[i]; in Reinitialize()252 _list_displays.clear(); in Reinitialize()257 _list_displays.push_back(new_list); in Reinitialize()269 if(_list_displays.empty()) { in MakeActive()286 _list_displays[i]->ReconstructList(); in TransactionNotification()287 _list_displays[i]->ResetSelection(); in TransactionNotification()364 _list_displays[_current_category]->Update(); in Update()382 _list_displays[_current_category]->Draw(); in Draw()[all …]
87 for(uint32_t i = 0; i < _list_displays.size(); i++) { in ~SellInterface()88 delete _list_displays[i]; in ~SellInterface()247 _list_displays[i]->PopulateList(object_data[i]); in _PopulateLists()257 for(uint32_t i = 0; i < _list_displays.size(); ++i) in Reinitialize()258 delete _list_displays[i]; in Reinitialize()259 _list_displays.clear(); in Reinitialize()262 _list_displays.push_back(new SellListDisplay()); in Reinitialize()282 if(_list_displays.empty()) { in MakeActive()372 _list_displays[_current_category]->Update(); in Update()390 _list_displays[_current_category]->Draw(); in Draw()[all …]
84 for(uint32_t i = 0; i < _list_displays.size(); ++i) { in ~TradeInterface()85 delete _list_displays[i]; in ~TradeInterface()241 for(uint32_t i = 0; i < _list_displays.size(); ++i) { in Reinitialize()242 delete _list_displays[i]; in Reinitialize()244 _list_displays.clear(); in Reinitialize()249 _list_displays.push_back(new_list); in Reinitialize()273 _list_displays[i]->ReconstructList(); in TransactionNotification()274 _list_displays[i]->ResetSelection(); in TransactionNotification()359 _list_displays[_current_category]->Update(); in Update()377 _list_displays[_current_category]->Draw(); in Draw()[all …]
115 std::vector<SellListDisplay *> _list_displays; variable
104 std::vector<TradeListDisplay *> _list_displays; variable
108 std::vector<BuyListDisplay *> _list_displays; variable