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Searched refs:_list_displays (Results 1 – 10 of 10) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/modes/shop/
H A Dshop_buy.cpp88 for (uint32 i = 0; i < _list_displays.size(); i++) { in ~BuyInterface()
89 delete _list_displays[i]; in ~BuyInterface()
191 _list_displays.push_back(new_list); in Initialize()
202 for (uint32 i = 0; i < _list_displays.size(); i++) in MakeActive()
203 _list_displays[i]->RefreshAllEntries(); in MakeActive()
215 for (uint32 i = 0; i < _list_displays.size(); i++) { in TransactionNotification()
216 _list_displays[i]->ReconstructList(); in TransactionNotification()
217 _list_displays[i]->ResetSelection(); in TransactionNotification()
329 _list_displays[_current_category]->Update(); in Update()
348 _list_displays[_current_category]->Draw(); in Draw()
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H A Dshop_sell.cpp88 for (uint32 i = 0; i < _list_displays.size(); i++) { in ~SellInterface()
89 delete _list_displays[i]; in ~SellInterface()
121 _list_displays.push_back(new SellListDisplay()); in Initialize()
131 _selected_object = _list_displays[_current_category]->GetSelectedObject(); in Initialize()
139 for (uint32 i = 0; i < _list_displays.size(); i++) in MakeActive()
140 _list_displays[i]->RefreshAllEntries(); in MakeActive()
263 _list_displays[_current_category]->Update(); in Update()
282 _list_displays[_current_category]->Draw(); in Draw()
383 _list_displays[i]->PopulateList(object_data[i]); in _PopulateLists()
440 _list_displays[_current_category]->RefreshAllEntries(); in _ChangeCategory()
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H A Dshop_sell.h105 std::vector<SellListDisplay*> _list_displays; variable
H A Dshop_buy.h97 std::vector<BuyListDisplay*> _list_displays; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/shop/
H A Dshop_buy.cpp88 for(uint32_t i = 0; i < _list_displays.size(); i++) { in ~BuyInterface()
89 delete _list_displays[i]; in ~BuyInterface()
250 delete _list_displays[i]; in Reinitialize()
252 _list_displays.clear(); in Reinitialize()
257 _list_displays.push_back(new_list); in Reinitialize()
269 if(_list_displays.empty()) { in MakeActive()
286 _list_displays[i]->ReconstructList(); in TransactionNotification()
287 _list_displays[i]->ResetSelection(); in TransactionNotification()
364 _list_displays[_current_category]->Update(); in Update()
382 _list_displays[_current_category]->Draw(); in Draw()
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H A Dshop_sell.cpp87 for(uint32_t i = 0; i < _list_displays.size(); i++) { in ~SellInterface()
88 delete _list_displays[i]; in ~SellInterface()
247 _list_displays[i]->PopulateList(object_data[i]); in _PopulateLists()
257 for(uint32_t i = 0; i < _list_displays.size(); ++i) in Reinitialize()
258 delete _list_displays[i]; in Reinitialize()
259 _list_displays.clear(); in Reinitialize()
262 _list_displays.push_back(new SellListDisplay()); in Reinitialize()
282 if(_list_displays.empty()) { in MakeActive()
372 _list_displays[_current_category]->Update(); in Update()
390 _list_displays[_current_category]->Draw(); in Draw()
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H A Dshop_trade.cpp84 for(uint32_t i = 0; i < _list_displays.size(); ++i) { in ~TradeInterface()
85 delete _list_displays[i]; in ~TradeInterface()
241 for(uint32_t i = 0; i < _list_displays.size(); ++i) { in Reinitialize()
242 delete _list_displays[i]; in Reinitialize()
244 _list_displays.clear(); in Reinitialize()
249 _list_displays.push_back(new_list); in Reinitialize()
273 _list_displays[i]->ReconstructList(); in TransactionNotification()
274 _list_displays[i]->ResetSelection(); in TransactionNotification()
359 _list_displays[_current_category]->Update(); in Update()
377 _list_displays[_current_category]->Draw(); in Draw()
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H A Dshop_sell.h115 std::vector<SellListDisplay *> _list_displays; variable
H A Dshop_trade.h104 std::vector<TradeListDisplay *> _list_displays; variable
H A Dshop_buy.h108 std::vector<BuyListDisplay *> _list_displays; variable