Home
last modified time | relevance | path

Searched refs:_loading_bar_now (Results 1 – 4 of 4) sorted by relevance

/dports/games/battletanks/btanks-0.9.8083/engine/src/
H A Dgame.cpp1014 _loading_bar_now = 0; in resetLoadingBar()
1053 int p0 = 10 * _loading_bar_now / _loading_bar_total; in notifyLoadingBar()
1054 _loading_bar_now += progress; in notifyLoadingBar()
1055 int p1 = 10 * _loading_bar_now / _loading_bar_total; in notifyLoadingBar()
1062 float old_progress = 1.0f * _loading_bar_now / _loading_bar_total; in notifyLoadingBar()
1063 _loading_bar_now += progress; in notifyLoadingBar()
1067 …if (_hud->renderLoadingBar(window, old_progress, 1.0f * _loading_bar_now / _loading_bar_total, wha… in notifyLoadingBar()
H A Dgame.h159 int _loading_bar_total, _loading_bar_now; variable
/dports/games/battletanks/btanks-0.9.8083/editor/
H A Deditor.h114 int _loading_bar_total, _loading_bar_now; variable
H A Deditor.cpp903 _loading_bar_now = 0; in resetLoadingBar()
912 float old_progress = 1.0 * _loading_bar_now / _loading_bar_total; in notifyLoadingBar()
913 _loading_bar_now += progress; in notifyLoadingBar()
915 …if (_hud->renderLoadingBar(Window->get_surface(), old_progress, 1.0 * _loading_bar_now / _loading_… in notifyLoadingBar()