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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DSelectionTest.cpp17 Matrix4 screen2world(matrix4_full_inverse(_local2view)); in BeginMesh()
31 if(matrix4_clip_point(_local2view, point, clipped) == c_CLIP_PASS) in TestPoint()
43 _local2view, in TestPolygon()
64 _local2view, in TestLineLoop()
84 _local2view, in TestLineStrip()
104 _local2view, in TestLines()
122 _local2view, in TestTriangles()
141 _local2view, in TestQuads()
153 _local2view, in TestQuads()
172 _local2view, in TestQuadStrip()
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H A DSelectionTest.h12 Matrix4 _local2view; variable