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Searched refs:_m11ptr (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp38 _m11ptr = nullptr; in Light()
87 _m11ptr = _animationData; in read()
88 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? frameCount : 1); in read()
128 _m11ptr = _animationData; in readVqa()
129 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? frameCount : 1); in readVqa()
153 _matrix._m[0][0] = ((_animatedParameters & 0x1) ? _m11ptr[offset] : *_m11ptr); in setupFrame()
H A Dfog.cpp34 _m11ptr = nullptr; in Fog()
80 _m11ptr = _animationData; in readAnimationData()
81 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? _frameCount : 1); in readAnimationData()
101 _matrix._m[0][0] = ((_animatedParameters & 0x1) ? _m11ptr[offset] : *_m11ptr); in setupFrame()
H A Dfog.h51 float *_m11ptr; variable
H A Dlight.h57 float *_m11ptr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp38 _m11ptr = nullptr; in Light()
87 _m11ptr = _animationData; in read()
88 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? frameCount : 1); in read()
128 _m11ptr = _animationData; in readVqa()
129 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? frameCount : 1); in readVqa()
153 _matrix._m[0][0] = ((_animatedParameters & 0x1) ? _m11ptr[offset] : *_m11ptr); in setupFrame()
H A Dfog.cpp34 _m11ptr = nullptr; in Fog()
80 _m11ptr = _animationData; in readAnimationData()
81 _m12ptr = _m11ptr + ((_animatedParameters & 0x1) ? _frameCount : 1); in readAnimationData()
101 _matrix._m[0][0] = ((_animatedParameters & 0x1) ? _m11ptr[offset] : *_m11ptr); in setupFrame()
H A Dfog.h51 float *_m11ptr; variable
H A Dlight.h57 float *_m11ptr; variable