Home
last modified time | relevance | path

Searched refs:_m23 (Results 1 – 25 of 57) sorted by relevance

123

/dports/graphics/libboard/libboard-5b38274/src/
H A DTransformMatrix.cpp82 _m11*other._m13+_m12*other._m23+_m13, in operator *()
85 _m21*other._m13+_m22*other._m23+_m23 ); in operator *()
94 _m13 = self._m11*right._m13+self._m12*right._m23+self._m13; in operator *=()
97 _m23 = self._m21*right._m13+self._m22*right._m23+self._m23; in operator *=()
105 _m21*point.x + _m22*point.y + _m23 ); in operator *()
113 result._m23 += point.y; in operator +()
121 _m23 += point.y; in operator +=()
130 << _m13 << "," << _m23 << ")\""; in flushSVG()
138 << _m13 << " " << _m23 << " ] concat "; in flushEPS()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Runtime.WindowsRuntime.UI.Xaml/src/System/Windows/Media/Media3D/
H A DMatrix3D.cs33 double z20 = _m12 * _m23 - _m22 * _m13; in NormalizedAffineInvert()
35 double z00 = _m22 * _m33 - _m32 * _m23; in NormalizedAffineInvert()
44 double z21 = _m21 * _m13 - _m11 * _m23; in NormalizedAffineInvert()
46 double z01 = _m31 * _m23 - _m21 * _m33; in NormalizedAffineInvert()
74 _m23 = (z21 * rcp); in NormalizedAffineInvert()
151 _m23 = (z21 * rcp); in InvertCore()
178 _m23 = m23; in Matrix3D()
270 return _m23;
274 _m23 = value;
610 _m23 = m23; in SetMatrix()
[all …]
/dports/graphics/libboard/libboard-5b38274/include/board/
H A DTransformMatrix.ih32 _m21 = 0.0; _m22 = 1.0; _m23 = 0.0;
38 _m21(m21), _m22(m22), _m23(m23)
H A DTransformMatrix.h67 double _m21, _m22, _m23; variable
/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/Common/Math/
H A DMatrix3x3_x86.h32 …CMatrix3x3_x86( fp4 _m11, fp4 _m12, fp4 _m13, fp4 _m21, fp4 _m22, fp4 _m23, fp4 _m31, fp4 _m32, fp…
39 …void Set( fp4 _m11, fp4 _m12, fp4 _m13, fp4 _m21, fp4 _m22, fp4 _m23, fp4 _m31, fp4 _m32, fp4 _m33…
131 inline CMatrix3x3_x86::CMatrix3x3_x86( fp4 _m11, fp4 _m12, fp4 _m13, fp4 _m21, fp4 _m22, fp4 _m23, … in CMatrix3x3_x86() argument
134 M21 = _m21; M22 = _m22; M23 = _m23; in CMatrix3x3_x86()
175 inline void CMatrix3x3_x86::Set( fp4 _m11, fp4 _m12, fp4 _m13, fp4 _m21, fp4 _m22, fp4 _m23, fp4 _… in Set() argument
178 M21 = _m21; M22 = _m22; M23 = _m23; in Set()
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/graphics/glslang/glslang-11.7.1/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/
H A Dhlsl.matrixSwizzle.vert8 m._m23 = 2.0; // same code
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders/asm/frag/
H A Dvector-shuffle-oom.asm.frag40 layout(row_major) mat4 _m23;
69 vec4 _m23;
97 vec2 _82 = gl_FragCoord.xy * _19._m23.xy;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dslice_renderer.cpp62 _m23 = 0; in SliceRenderer()
427 _m23 = sliceLineIterator._sliceMatrix(1, 2); in drawInWorld()
449 _m23 = sliceLineIterator._sliceMatrix(1, 2); in drawInWorld()
520 _m23 = m(1, 2); in drawOnScreen()
572 int vertexZ = (_m21lookup[p[0]] + _m22lookup[p[1]] + _m23) / 64; in drawSlice()

123