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Searched refs:_m23ptr (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp44 _m23ptr = nullptr; in Light()
93 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? frameCount : 1); in read()
94 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? frameCount : 1); in read()
134 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? frameCount : 1); in readVqa()
135 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? frameCount : 1); in readVqa()
159 _matrix._m[1][2] = ((_animatedParameters & 0x40) ? _m23ptr[offset] : *_m23ptr); in setupFrame()
H A Dfog.cpp40 _m23ptr = nullptr; in Fog()
86 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? _frameCount : 1); in readAnimationData()
87 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? _frameCount : 1); in readAnimationData()
107 _matrix._m[1][2] = ((_animatedParameters & 0x40) ? _m23ptr[offset] : *_m23ptr); in setupFrame()
H A Dfog.h57 float *_m23ptr; variable
H A Dlight.h63 float *_m23ptr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp44 _m23ptr = nullptr; in Light()
93 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? frameCount : 1); in read()
94 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? frameCount : 1); in read()
134 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? frameCount : 1); in readVqa()
135 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? frameCount : 1); in readVqa()
159 _matrix._m[1][2] = ((_animatedParameters & 0x40) ? _m23ptr[offset] : *_m23ptr); in setupFrame()
H A Dfog.cpp40 _m23ptr = nullptr; in Fog()
86 _m23ptr = _m22ptr + ((_animatedParameters & 0x20) ? _frameCount : 1); in readAnimationData()
87 _m24ptr = _m23ptr + ((_animatedParameters & 0x40) ? _frameCount : 1); in readAnimationData()
107 _matrix._m[1][2] = ((_animatedParameters & 0x40) ? _m23ptr[offset] : *_m23ptr); in setupFrame()
H A Dfog.h57 float *_m23ptr; variable
H A Dlight.h63 float *_m23ptr; variable