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Searched refs:_m33ptr (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp48 _m33ptr = nullptr; in Light()
97 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? frameCount : 1); in read()
98 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in read()
138 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? frameCount : 1); in readVqa()
139 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in readVqa()
163 _matrix._m[2][2] = ((_animatedParameters & 0x400) ? _m33ptr[offset] : *_m33ptr); in setupFrame()
H A Dfog.cpp44 _m33ptr = nullptr; in Fog()
90 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? _frameCount : 1); in readAnimationData()
91 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? _frameCount : 1); in readAnimationData()
111 _matrix._m[2][2] = ((_animatedParameters & 0x400) ? _m33ptr[offset] : *_m33ptr); in setupFrame()
H A Dfog.h61 float *_m33ptr; variable
H A Dlight.h67 float *_m33ptr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp48 _m33ptr = nullptr; in Light()
97 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? frameCount : 1); in read()
98 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in read()
138 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? frameCount : 1); in readVqa()
139 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in readVqa()
163 _matrix._m[2][2] = ((_animatedParameters & 0x400) ? _m33ptr[offset] : *_m33ptr); in setupFrame()
H A Dfog.cpp44 _m33ptr = nullptr; in Fog()
90 _m33ptr = _m32ptr + ((_animatedParameters & 0x200) ? _frameCount : 1); in readAnimationData()
91 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? _frameCount : 1); in readAnimationData()
111 _matrix._m[2][2] = ((_animatedParameters & 0x400) ? _m33ptr[offset] : *_m33ptr); in setupFrame()
H A Dfog.h61 float *_m33ptr; variable
H A Dlight.h67 float *_m33ptr; variable