Home
last modified time | relevance | path

Searched refs:_m34ptr (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dlight.cpp49 _m34ptr = nullptr; in Light()
98 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in read()
99 _colorRPtr = _m34ptr + ((_animatedParameters & 0x800) ? frameCount : 1); in read()
139 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in readVqa()
140 _colorRPtr = _m34ptr + ((_animatedParameters & 0x800) ? frameCount : 1); in readVqa()
164 _matrix._m[2][3] = ((_animatedParameters & 0x800) ? _m34ptr[offset] : *_m34ptr); in setupFrame()
H A Dfog.cpp45 _m34ptr = nullptr; in Fog()
91 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? _frameCount : 1); in readAnimationData()
112 _matrix._m[2][3] = ((_animatedParameters & 0x800) ? _m34ptr[offset] : *_m34ptr); in setupFrame()
H A Dfog.h62 float *_m34ptr; variable
H A Dlight.h68 float *_m34ptr; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dlight.cpp49 _m34ptr = nullptr; in Light()
98 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in read()
99 _colorRPtr = _m34ptr + ((_animatedParameters & 0x800) ? frameCount : 1); in read()
139 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? frameCount : 1); in readVqa()
140 _colorRPtr = _m34ptr + ((_animatedParameters & 0x800) ? frameCount : 1); in readVqa()
164 _matrix._m[2][3] = ((_animatedParameters & 0x800) ? _m34ptr[offset] : *_m34ptr); in setupFrame()
H A Dfog.cpp45 _m34ptr = nullptr; in Fog()
91 _m34ptr = _m33ptr + ((_animatedParameters & 0x400) ? _frameCount : 1); in readAnimationData()
112 _matrix._m[2][3] = ((_animatedParameters & 0x800) ? _m34ptr[offset] : *_m34ptr); in setupFrame()
H A Dfog.h62 float *_m34ptr; variable
H A Dlight.h68 float *_m34ptr; variable