Searched refs:_mVar8 (Results 1 – 3 of 3) sorted by relevance
116 Sint32 _mVar8; member
449 monster[i]._mVar8 = 0; in ClearMVars()1442 monster[i]._mVar8 = 0; in M_StartWalk()1472 monster[i]._mVar8 = 0; in M_StartWalk2()1506 monster[i]._mVar8 = 0; in M_StartWalk3()2045 if (monster[i]._mVar8 == monster[i].MType->Anims[MA_WALK].Frames) { in M_DoWalk()2070 if (monster[i]._mVar8 == 0 && monster[i].MType->mtype == MT_FLESTHNG) in M_DoWalk()2072 monster[i]._mVar8++; in M_DoWalk()
570 pMonster->_mVar8 = file->nextLE<Sint32>(); in LoadMonster()1534 file->writeLE<Sint32>(pMonster->_mVar8); in SaveMonster()