Searched refs:_mode_paint_action (Results 1 – 2 of 2) sorted by relevance
147 _mode_paint_action->setEnabled(true); in _TilesEnableActions()163 _mode_paint_action->setEnabled(false); in _TilesEnableActions()1158 _mode_paint_action = new QAction( in _CreateActions()1161 _mode_paint_action->setShortcut(tr("Shift+P")); in _CreateActions()1162 _mode_paint_action->setStatusTip("Switches to paint mode to draw tiles on the map"); in _CreateActions()1163 _mode_paint_action->setCheckable(true); in _CreateActions()1164 connect(_mode_paint_action, SIGNAL(triggered()), this, SLOT(_TileModePaint())); in _CreateActions()1183 _mode_group->addAction(_mode_paint_action); in _CreateActions()1186 _mode_paint_action->setChecked(true); in _CreateActions()1309 _tiles_menu->addAction(_mode_paint_action); in _CreateMenus()[all …]
251 QAction* _mode_paint_action; variable