Searched refs:_modifierStateShift (Results 1 – 10 of 10) sorted by relevance
127 const bool keepAR = _modifierStateShift > 0; in draw()261 const bool keepAR = _modifierStateShift > 0; in penMotion()565 mustRedraw = _modifierStateShift == 0; in keyDown()566 ++_modifierStateShift; in keyDown()597 if (_modifierStateShift > 0) { in keyUp()598 --_modifierStateShift; in keyUp()599 mustRedraw = _modifierStateShift == 0; in keyUp()616 _modifierStateShift = 0; in loseFocus()
97 , _modifierStateShift(0) in RectangleInteract()201 int _modifierStateShift; variable
303 , _modifierStateShift(0) in TransformInteractHelper()1185 if ( (_orientation == eOrientationNotSet) && (_modifierStateShift > 0) ) { in penMotion()1463 if (_modifierStateShift > 0) { in penDown()1575 mustRedraw = (_modifierStateShift == 0); in keyDown()1576 ++_modifierStateShift; in keyDown()1577 if (_modifierStateShift > 0) { in keyDown()1609 if (_modifierStateShift > 0) { in keyUp()1610 --_modifierStateShift; in keyUp()1611 mustRedraw = (_modifierStateShift == 0); in keyUp()1613 if (_modifierStateShift == 0) { in keyUp()[all …]
151 int _modifierStateShift; variable
209 , _modifierStateShift(0) in TransformInteractCustomHelper()905 if ( (_orientation == eOrientationNotSet) && (_modifierStateShift > 0) ) { in penMotion()1140 if (_modifierStateShift > 0) { in penDown()1237 mustRedraw = (_modifierStateShift == 0); in keyDown()1238 ++_modifierStateShift; in keyDown()1239 if (_modifierStateShift > 0) { in keyDown()1271 if (_modifierStateShift > 0) { in keyUp()1272 --_modifierStateShift; in keyUp()1273 mustRedraw = (_modifierStateShift == 0); in keyUp()1275 if (_modifierStateShift == 0) { in keyUp()[all …]
126 int _modifierStateShift; variable