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Searched refs:_movementTrackWalkingToWaypointId (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp103 _movementTrackWalkingToWaypointId = -1; in setup()
400 _movementTrackWalkingToWaypointId = waypointId; in movementTrackNext()
454 if (_movementTrackWalkingToWaypointId >= 0 && _movementTrackDelayOnNextWaypoint >= 0) { in movementTrackWaypointReached()
457 int waypointSetId = _vm->_waypoints->getSetId(_movementTrackWalkingToWaypointId); in movementTrackWaypointReached()
458 …_vm->_waypoints->getXYZ(_movementTrackWalkingToWaypointId, &waypointPosition.x, &waypointPosition.… in movementTrackWaypointReached()
478 if (_vm->_aiScripts->reachedMovementTrackWaypoint(_id, _movementTrackWalkingToWaypointId)) { in movementTrackWaypointReached()
488 _movementTrackWalkingToWaypointId = -1; in movementTrackWaypointReached()
1731 f.writeInt(_movementTrackWalkingToWaypointId); in save()
1811 _movementTrackWalkingToWaypointId = f.readInt(); in load()
H A Dactor.h95 int _movementTrackWalkingToWaypointId; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp102 _movementTrackWalkingToWaypointId = -1; in setup()
333 _movementTrackWalkingToWaypointId = waypointId; in movementTrackNext()
383 if (_movementTrackWalkingToWaypointId >= 0 && _movementTrackDelayOnNextWaypoint >= 0) { in movementTrackWaypointReached()
393 if (_vm->_aiScripts->reachedMovementTrackWaypoint(_id, _movementTrackWalkingToWaypointId)) { in movementTrackWaypointReached()
402 _movementTrackWalkingToWaypointId = -1; in movementTrackWaypointReached()
1433 f.writeInt(_movementTrackWalkingToWaypointId); in save()
1513 _movementTrackWalkingToWaypointId = f.readInt(); in load()
H A Dactor.h95 int _movementTrackWalkingToWaypointId; variable