Home
last modified time | relevance | path

Searched refs:_ngPhase (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/drivers/
H A Dpc9801.cpp212 uint8 _ngPhase; member in Sci::SoundChannel_PC9801_SSG
856 _ngSpeed(0), _ngPhase(0), _ssgEnvelopeTimer(0), _ssgLevel(0), _ssgSpeed(0), _ccngEnabled(false) { in SoundChannel_PC9801_SSG()
955 _ngPhase -= (_selectedInstrument[9] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds()
957 _ngPhase += (_selectedInstrument[8] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds()
1008 _ngPhase = 0; in sendSoundOnOff()
1079 int p = _ngPhase + _ngPhaseStep; in updateNg()
1084 _ngPhase = p & 0xFF; in updateNg()
1085 writeReg(0, 6, _ngPhase); in updateNg()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/
H A Dpc9801.cpp212 uint8 _ngPhase; member in Sci::SoundChannel_PC9801_SSG
856 _ngSpeed(0), _ngPhase(0), _ssgEnvelopeTimer(0), _ssgLevel(0), _ssgSpeed(0), _ccngEnabled(false) { in SoundChannel_PC9801_SSG()
955 _ngPhase -= (_selectedInstrument[9] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds()
957 _ngPhase += (_selectedInstrument[8] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds()
1008 _ngPhase = 0; in sendSoundOnOff()
1079 int p = _ngPhase + _ngPhaseStep; in updateNg()
1084 _ngPhase = p & 0xFF; in updateNg()
1085 writeReg(0, 6, _ngPhase); in updateNg()