Searched refs:_ngPhase (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/drivers/ |
H A D | pc9801.cpp | 212 uint8 _ngPhase; member in Sci::SoundChannel_PC9801_SSG 856 _ngSpeed(0), _ngPhase(0), _ssgEnvelopeTimer(0), _ssgLevel(0), _ssgSpeed(0), _ccngEnabled(false) { in SoundChannel_PC9801_SSG() 955 _ngPhase -= (_selectedInstrument[9] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds() 957 _ngPhase += (_selectedInstrument[8] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds() 1008 _ngPhase = 0; in sendSoundOnOff() 1079 int p = _ngPhase + _ngPhaseStep; in updateNg() 1084 _ngPhase = p & 0xFF; in updateNg() 1085 writeReg(0, 6, _ngPhase); in updateNg()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/drivers/ |
H A D | pc9801.cpp | 212 uint8 _ngPhase; member in Sci::SoundChannel_PC9801_SSG 856 _ngSpeed(0), _ngPhase(0), _ssgEnvelopeTimer(0), _ssgLevel(0), _ssgSpeed(0), _ccngEnabled(false) { in SoundChannel_PC9801_SSG() 955 _ngPhase -= (_selectedInstrument[9] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds() 957 _ngPhase += (_selectedInstrument[8] >> 5) * ((_selectedInstrument[10] & 3) + 1); in processSounds() 1008 _ngPhase = 0; in sendSoundOnOff() 1079 int p = _ngPhase + _ngPhaseStep; in updateNg() 1084 _ngPhase = p & 0xFF; in updateNg() 1085 writeReg(0, 6, _ngPhase); in updateNg()
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