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Searched refs:_node_ports_changed (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_editor.h215 void _node_ports_changed(const String &p_func, int p_id);
H A Dvisual_script.h267 void _node_ports_changed(int p_id);
H A Dvisual_script.cpp251 void VisualScript::_node_ports_changed(int p_id) { in _node_ports_changed() function in VisualScript
1298 ClassDB::bind_method(D_METHOD("_node_ports_changed"), &VisualScript::_node_ports_changed); in _bind_methods()
H A Dvisual_script_editor.cpp2798 void VisualScriptEditor::_node_ports_changed(const String &p_func, int p_id) { in _node_ports_changed() function in VisualScriptEditor
4629 ClassDB::bind_method("_node_ports_changed", &VisualScriptEditor::_node_ports_changed); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_editor.h215 void _node_ports_changed(const String &p_func, int p_id);
H A Dvisual_script.h267 void _node_ports_changed(int p_id);
H A Dvisual_script.cpp251 void VisualScript::_node_ports_changed(int p_id) { in _node_ports_changed() function in VisualScript
1298 ClassDB::bind_method(D_METHOD("_node_ports_changed"), &VisualScript::_node_ports_changed); in _bind_methods()
H A Dvisual_script_editor.cpp2798 void VisualScriptEditor::_node_ports_changed(const String &p_func, int p_id) { in _node_ports_changed() function in VisualScriptEditor
4629 ClassDB::bind_method("_node_ports_changed", &VisualScriptEditor::_node_ports_changed); in _bind_methods()