Home
last modified time | relevance | path

Searched refs:_numChoices (Results 1 – 11 of 11) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/commands/
H A Drandomcommand.cpp81 if (randomCommand->_choices.size() == randomCommand->_numChoices) { in transition()
89 : _numChoices(numChoices), in RandomCommand()
108 return Common::String::format("RANDOM %u", _numChoices); in debugString()
H A Drandomcommand.h63 uint _numChoices;
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/commands/
H A Drandomcommand.cpp81 if (randomCommand->_choices.size() == randomCommand->_numChoices) { in transition()
89 : _numChoices(numChoices), in RandomCommand()
108 return Common::String::format("RANDOM %u", _numChoices); in debugString()
H A Drandomcommand.h63 uint _numChoices;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tony/
H A Dfont.cpp926 _numChoices = 0; in RMDialogChoice()
945 _numChoices = 0; in init()
969 _numChoices = num; in setNumChoices()
977 for (int i = 0; i < _numChoices; i++) { in setNumChoices()
987 assert(_curAdded < _numChoices); in addChoice()
1007 for (_ctx->i = 0; _ctx->i < _numChoices; _ctx->i++) { in prepare()
1157 for (_ctx->i = 0; _ctx->i < _numChoices; _ctx->i++) { in doFrame()
1164 if (_ctx->i == _numChoices) in doFrame()
H A Dfont.h324 int _numChoices; variable
/dports/games/scummvm/scummvm-2.5.1/engines/tony/
H A Dfont.cpp927 _numChoices = 0; in RMDialogChoice()
946 _numChoices = 0; in init()
970 _numChoices = num; in setNumChoices()
978 for (int i = 0; i < _numChoices; i++) { in setNumChoices()
988 assert(_curAdded < _numChoices); in addChoice()
1008 for (_ctx->i = 0; _ctx->i < _numChoices; _ctx->i++) { in prepare()
1158 for (_ctx->i = 0; _ctx->i < _numChoices; _ctx->i++) { in doFrame()
1165 if (_ctx->i == _numChoices) in doFrame()
H A Dfont.h324 int _numChoices; variable
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dgamestate.h135 int32 _numChoices = 0; // numOfOptionsInChoice variable
H A Dgamestate.cpp458 for (int32 i = 0; i < _numChoices; i++) { in processGameChoices()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/
H A Dscript_life_v1.cpp1247 engine->_gameState->_gameChoices[engine->_gameState->_numChoices++] = choiceIdx; in lADD_CHOICE()
1264 engine->_gameState->_numChoices = 0; in lASK_CHOICE()
1540 engine->_gameState->_numChoices = 0; in lASK_CHOICE_OBJ()