/dports/games/scummvm/scummvm-2.5.1/engines/hugo/ |
H A D | hugo.cpp | 91 _numVariant = 0; in HugoEngine() 453 _numVariant = in.readUint16BE(); in loadHugoDat() 476 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 491 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 504 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 514 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 535 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadLongArray()
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H A D | text.cpp | 100 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadTextsVariante() 139 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadTextsArray()
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H A D | parser.cpp | 90 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadCmdList() 124 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadBackgroundObjects() 151 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadCatchallList()
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H A D | hugo.h | 197 byte _numVariant; variable
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H A D | object.cpp | 424 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadObjectUses() 507 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadObjectArr() 543 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadNumObj()
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H A D | sound.cpp | 387 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadIntroSong()
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H A D | inventory.cpp | 81 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadInvent()
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H A D | intro.cpp | 63 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadIntroData()
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H A D | mouse.cpp | 381 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadHotspots()
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H A D | schedule.cpp | 257 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadAlNewscrIndex() 270 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadPoints() 571 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadActListArr() 603 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadScreenAct()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/ |
H A D | hugo.cpp | 101 _numVariant = 0; in HugoEngine() 464 _numVariant = in.readUint16BE(); in loadHugoDat() 487 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 502 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 515 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 525 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadHugoDat() 546 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadLongArray()
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H A D | text.cpp | 100 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadTextsVariante() 139 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadTextsArray()
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H A D | parser.cpp | 90 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadCmdList() 124 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadBackgroundObjects() 151 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadCatchallList()
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H A D | hugo.h | 219 byte _numVariant; variable
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H A D | object.cpp | 424 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadObjectUses() 507 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadObjectArr() 543 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadNumObj()
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H A D | sound.cpp | 387 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadIntroSong()
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H A D | inventory.cpp | 81 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadInvent()
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H A D | intro.cpp | 63 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadIntroData()
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H A D | mouse.cpp | 381 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadHotspots()
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H A D | schedule.cpp | 257 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadAlNewscrIndex() 270 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadPoints() 571 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadActListArr() 603 for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { in loadScreenAct()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/ |
H A D | toon.h | 106 byte _numVariant; variable
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H A D | toon.cpp | 1290 _numVariant = 0; in ToonEngine() 4957 _numVariant = in.readUint16BE(); in loadToonDat() 4977 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadTextsVariants()
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/dports/games/scummvm/scummvm-2.5.1/engines/toon/ |
H A D | toon.h | 106 byte _numVariant; variable
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H A D | toon.cpp | 1282 _numVariant = 0; in ToonEngine() 4975 _numVariant = in.readUint16BE(); in loadToonDat() 4995 for (int varnt = 0; varnt < _numVariant; varnt++) { in loadTextsVariants()
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