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Searched refs:_num_tile_cols (Results 1 – 3 of 3) sorted by relevance

/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_tiles.cpp35 _num_tile_cols(0) in TileSupervisor()
58 _num_tile_cols = map_file.ReadInt("num_tile_cols"); in Load()
110 _tile_grid[MAP_CONTEXT_01][r].resize(_num_tile_cols); in Load()
120 for (uint32 c = 0; c < _num_tile_cols; c++) { in Load()
130 for (uint32 c = 0; c < _num_tile_cols; c++) { in Load()
140 for (uint32 c = 0; c < _num_tile_cols; c++) { in Load()
200 for (uint32 c = 0; c < _num_tile_cols; c++) { in Load()
230 for (uint32 c = 0; c < _num_tile_cols; c++) { in Load()
H A Dmap_tiles.h124 uint16 _num_tile_cols; variable
H A Dmap.cpp606 else if (_map_frame.starting_col + TILE_COLS >= _tile_supervisor->_num_tile_cols) { in _CalculateMapFrame()
607 _map_frame.starting_col = static_cast<int16>(_tile_supervisor->_num_tile_cols - TILE_COLS); in _CalculateMapFrame()