Searched refs:_objectRedrawCount (Results 1 – 6 of 6) sorted by relevance
760 _V0Delay._objectRedrawCount = 0; in DelayReset()772 Time += _V0Delay._objectRedrawCount * 7; in DelayCalculateDelta()
304 uint _objectRedrawCount; member
1145 ++_V0Delay._objectRedrawCount; in markObjectRectAsDirty()
807 _V0Delay._objectRedrawCount = 0; in DelayReset()819 Time += _V0Delay._objectRedrawCount * 7; in DelayCalculateDelta()
211 uint _objectRedrawCount; member
1157 ++_V0Delay._objectRedrawCount; in markObjectRectAsDirty()