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Searched refs:_objectRedrawCount (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dscumm.cpp760 _V0Delay._objectRedrawCount = 0; in DelayReset()
772 Time += _V0Delay._objectRedrawCount * 7; in DelayCalculateDelta()
H A Dscumm.h304 uint _objectRedrawCount; member
H A Dobject.cpp1145 ++_V0Delay._objectRedrawCount; in markObjectRectAsDirty()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dscumm.cpp807 _V0Delay._objectRedrawCount = 0; in DelayReset()
819 Time += _V0Delay._objectRedrawCount * 7; in DelayCalculateDelta()
H A Dscumm.h211 uint _objectRedrawCount; member
H A Dobject.cpp1157 ++_V0Delay._objectRedrawCount; in markObjectRectAsDirty()