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Searched refs:_pAFrames (Results 1 – 4 of 4) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dplayer.cpp569 plr[pnum]._pAFrames = 20; in SetPlrAnims()
572 plr[pnum]._pAFrames = 16; in SetPlrAnims()
577 plr[pnum]._pAFrames = 22; in SetPlrAnims()
580 plr[pnum]._pAFrames = 12; in SetPlrAnims()
583 plr[pnum]._pAFrames = 16; in SetPlrAnims()
589 plr[pnum]._pAFrames = 20; in SetPlrAnims()
593 plr[pnum]._pAFrames = 20; in SetPlrAnims()
596 plr[pnum]._pAFrames = 24; in SetPlrAnims()
611 plr[pnum]._pAFrames = 12; in SetPlrAnims()
615 plr[pnum]._pAFrames = 20; in SetPlrAnims()
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H A Dplayer.h164 Sint32 _pAFrames; member
H A Dloadsave.cpp435 pPlayer->_pAFrames = file->nextLE<Sint32>(); in LoadPlayer()
1410 file->writeLE<Sint32>(pPlayer->_pAFrames); in SavePlayer()
/dports/games/devilutionX/devilutionX-1.2.1/SourceT/
H A Dwritehero_test.cpp328 ASSERT_EQ(pPlayer->_pAFrames, 0); in AssertPlayer()