Searched refs:_pAnimLen (Results 1 – 7 of 7) sorted by relevance
83 Sint32 _pAnimLen; // Number of frames in current animation member
932 plr[pnum]._pAnimFrame = plr[pnum]._pAnimLen - 1; in recv_plrinfo()933 plr[pnum]._pVar8 = 2 * plr[pnum]._pAnimLen; in recv_plrinfo()
501 plr[pnum]._pAnimLen = numFrames; in NewPlrAnim()1036 plr[pnum]._pAnimFrame = plr[pnum]._pAnimLen - 1; in InitPlayer()1037 plr[pnum]._pVar8 = 2 * plr[pnum]._pAnimLen; in InitPlayer()3092 plr[pnum]._pAnimFrame = plr[pnum]._pAnimLen;3639 if (plr[pnum]._pAnimFrame > plr[pnum]._pAnimLen) {
2231 plr[pnum]._pAnimFrame = plr[pnum]._pAnimLen - 1; in On_PLAYER_JOINLEVEL()2232 plr[pnum]._pVar8 = plr[pnum]._pAnimLen << 1; in On_PLAYER_JOINLEVEL()
334 pPlayer->_pAnimLen = file->nextLE<Sint32>(); in LoadPlayer()1310 file->writeLE<Sint32>(pPlayer->_pAnimLen); in SavePlayer()
1070 plr[p]._pAnimLen = plr[p]._pNFrames; in CalcPlrItemVals()
294 ASSERT_EQ(pPlayer->_pAnimLen, 20); in AssertPlayer()