Searched refs:_pStatPts (Results 1 – 10 of 10) sorted by relevance
1552 if (plr[myplr]._pStatPts > 0) { in DrawChr()1553 if (CalcStatDiff(myplr) < plr[myplr]._pStatPts) { in DrawChr()1554 plr[myplr]._pStatPts = CalcStatDiff(myplr); in DrawChr()1557 if (plr[myplr]._pStatPts > 0) { in DrawChr()1558 sprintf(chrstr, "%i", plr[myplr]._pStatPts); in DrawChr()1622 if (!chrbtnactive && plr[myplr]._pStatPts) { in CheckChrBtns()1678 int statPointsToAdd = addAllStatPoints ? player._pStatPts : 1; in ReleaseChrBtns()1683 player._pStatPts -= statPointsToAdd; in ReleaseChrBtns()1688 player._pStatPts -= statPointsToAdd; in ReleaseChrBtns()1693 player._pStatPts -= statPointsToAdd; in ReleaseChrBtns()[all …]
70 pPack->pStatPts = pPlayer->_pStatPts; in PackPlayer()231 pPlayer->_pStatPts = pPack->pStatPts; in UnPackPlayer()
121 Sint32 _pStatPts; member
148 …hController() && pcurs != CURSOR_TELEPORT && !invflag && (!chrflag || plr[myplr]._pStatPts <= 0)) { in scrollrt_draw_cursor_item()1214 if (!chrflag && plr[myplr]._pStatPts != 0 && !spselflag in DrawView()
824 if (plr[myplr]._pStatPts != 0 && !spselflag) in LeftMouseDown()
692 plr[pnum]._pStatPts = 0; in CreatePlayer()860 plr[pnum]._pStatPts = CalcStatDiff(pnum); in NextPlrLevel()862 plr[pnum]._pStatPts += 5; in NextPlrLevel()
384 pPlayer->_pStatPts = file->nextLE<Sint32>(); in LoadPlayer()1360 file->writeLE<Sint32>(pPlayer->_pStatPts); in SavePlayer()
454 if (chrbtnactive && plr[myplr]._pStatPts <= 0) in AttrIncBtnSnap()851 } else if (chrflag && plr[myplr]._pStatPts > 0) { in GetLeftStickOrDPadGameUIHandler()1097 if (chrflag && !chrbtnactive && plr[myplr]._pStatPts > 0) { in PerformPrimaryAction()
268 ASSERT_EQ(pPlayer->_pStatPts, 0); in AssertPlayer()
46 if (invflag || plr[myplr]._pStatPts <= 0) in FocusOnCharInfo()