Searched refs:_personFound (Results 1 – 8 of 8) sorted by relevance
59 if (ui._personFound) { in load()182 ui._personFound = ui._bgFound >= 1000; in handleEvents()183 ui._bgShape = ui._personFound || ui._bgFound == -1 ? nullptr : &scene._bgShapes[ui._bgFound]; in handleEvents()186 if (ui._personFound) { in handleEvents()217 ui._personFound = true; in handleEvents()219 ui._personFound = false; in handleEvents()
53 _personFound = false; in TattooUserInterface()92 if (_personFound) { in lookAtObject()264 _personFound = _bgFound >= 1000; in handleInput()463 if (_personFound) { in doStandardControl()483 } else if (_personFound || (_bgFound != -1 && _bgFound < 1000 && _bgShape->_aType == PERSON)) { in doStandardControl()490 Common::String name = _personFound ? people[_bgFound - 1000]._name : _bgShape->_name; in doStandardControl()
101 bool _personFound; variable
643 if (ui._personFound) { in handleEvents()