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Searched refs:_pixelFormat (Results 1 – 25 of 140) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Ddisplay_client.cpp88 switch (_pixelFormat.bitsPerPixel) { in setColorPositionAlpha()
117 if (_pixelFormat.bitsPerPixel == 16) { in setPartial()
169 …PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPi… in allocate()
253 switch (_pixelFormat.bitsPerPixel) { in setSingleColorRGBA()
309 _pixelFormat.set(type, swapRedBlue); in setPixelFormat()
353 if (_pixelFormat.swapRB) in copyFromRect()
354 … PspMemorySwap::fastSwap(dst, buf, _pixelFormat.pixelsToBytes(recHeight * recWidth), _pixelFormat); in copyFromRect()
359 if (_pixelFormat.swapRB) in copyFromRect()
381 if (_pixelFormat.swapRB) in copyToArray()
437 …PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPi… in allocate()
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H A Ddisplay_client.h89 uint32 getSizeInBytes() const { return _pixelFormat.pixelsToBytes(_numOfEntries); } in getSizeInBytes()
100 PSPPixelFormat::Type getPixelFormat() const { return _pixelFormat.format; } in getPixelFormat()
106 PSPPixelFormat _pixelFormat; ///< pixel format of the palette data variable
126 void setBitsPerPixel(uint32 bits) { _pixelFormat.bitsPerPixel = bits; } in setBitsPerPixel()
132 uint32 getWidthInBytes() const { return _pixelFormat.pixelsToBytes(getWidth()); } in getWidthInBytes()
135 uint32 getSourceWidthInBytes() const { return _pixelFormat.pixelsToBytes(_sourceSize.width); } in getSourceWidthInBytes()
139 PSPPixelFormat::Type getPixelFormat() const { return _pixelFormat.format; } in getPixelFormat()
140 uint32 getBitsPerPixel() const { return _pixelFormat.bitsPerPixel; } in getBitsPerPixel()
144 uint32 getSizeInBytes() const { return _pixelFormat.pixelsToBytes(_width * _height); } in getSizeInBytes()
165 PSPPixelFormat _pixelFormat; ///< Format of the buffer variable
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H A Ddefault_display_client.h82 memset(&_pixelFormat, 0, sizeof(_pixelFormat)); in Screen()
90 const Graphics::PixelFormat &getScummvmPixelFormat() const { return _pixelFormat; } in getScummvmPixelFormat()
98 Graphics::PixelFormat _pixelFormat; variable
H A Ddefault_display_client.cpp179 bzero(&_pixelFormat, sizeof(_pixelFormat)); in setScummvmPixelFormat()
180 _pixelFormat.bytesPerPixel = 1; // default in setScummvmPixelFormat()
182 _pixelFormat = *format; in setScummvmPixelFormat()
197 _buffer.getPixels(), _pixelFormat); in lockAndGetForEditing()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Ddisplay_client.cpp88 switch (_pixelFormat.bitsPerPixel) { in setColorPositionAlpha()
117 if (_pixelFormat.bitsPerPixel == 16) { in setPartial()
169 …PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPi… in allocate()
253 switch (_pixelFormat.bitsPerPixel) { in setSingleColorRGBA()
309 _pixelFormat.set(type, swapRedBlue); in setPixelFormat()
353 if (_pixelFormat.swapRB) in copyFromRect()
354 … PspMemorySwap::fastSwap(dst, buf, _pixelFormat.pixelsToBytes(recHeight * recWidth), _pixelFormat); in copyFromRect()
359 if (_pixelFormat.swapRB) in copyFromRect()
381 if (_pixelFormat.swapRB) in copyToArray()
437 …PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPi… in allocate()
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H A Ddisplay_client.h89 uint32 getSizeInBytes() const { return _pixelFormat.pixelsToBytes(_numOfEntries); } in getSizeInBytes()
100 PSPPixelFormat::Type getPixelFormat() const { return _pixelFormat.format; } in getPixelFormat()
106 PSPPixelFormat _pixelFormat; ///< pixel format of the palette data variable
126 void setBitsPerPixel(uint32 bits) { _pixelFormat.bitsPerPixel = bits; } in setBitsPerPixel()
132 uint32 getWidthInBytes() const { return _pixelFormat.pixelsToBytes(getWidth()); } in getWidthInBytes()
135 uint32 getSourceWidthInBytes() const { return _pixelFormat.pixelsToBytes(_sourceSize.width); } in getSourceWidthInBytes()
139 PSPPixelFormat::Type getPixelFormat() const { return _pixelFormat.format; } in getPixelFormat()
140 uint32 getBitsPerPixel() const { return _pixelFormat.bitsPerPixel; } in getBitsPerPixel()
144 uint32 getSizeInBytes() const { return _pixelFormat.pixelsToBytes(_width * _height); } in getSizeInBytes()
165 PSPPixelFormat _pixelFormat; ///< Format of the buffer variable
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H A Ddefault_display_client.h82 memset(&_pixelFormat, 0, sizeof(_pixelFormat)); in Screen()
90 const Graphics::PixelFormat &getScummvmPixelFormat() const { return _pixelFormat; } in getScummvmPixelFormat()
98 Graphics::PixelFormat _pixelFormat; variable
H A Ddefault_display_client.cpp179 memset(&_pixelFormat, 0, sizeof(_pixelFormat)); in setScummvmPixelFormat()
180 _pixelFormat.bytesPerPixel = 1; // default in setScummvmPixelFormat()
182 _pixelFormat = *format; in setScummvmPixelFormat()
197 _buffer.getPixels(), _pixelFormat); in lockAndGetForEditing()
/dports/games/scummvm/scummvm-2.5.1/engines/groovie/
H A Dgraphics.cpp36 _foreground.create(640, 320, _vm->_pixelFormat); in GraphicsMan()
37 _background.create(640, 320, _vm->_pixelFormat); in GraphicsMan()
82 _foreground.create(640, 480, _vm->_pixelFormat); in switchToFullScreen()
83 _background.create(640, 480, _vm->_pixelFormat); in switchToFullScreen()
86 _foreground.create(640, 320, _vm->_pixelFormat); in switchToFullScreen()
87 _background.create(640, 320, _vm->_pixelFormat); in switchToFullScreen()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/
H A Dgraphics.cpp36 _foreground.create(640, 320, _vm->_pixelFormat); in GraphicsMan()
37 _background.create(640, 320, _vm->_pixelFormat); in GraphicsMan()
82 _foreground.create(640, 480, _vm->_pixelFormat); in switchToFullScreen()
83 _background.create(640, 480, _vm->_pixelFormat); in switchToFullScreen()
86 _foreground.create(640, 320, _vm->_pixelFormat); in switchToFullScreen()
87 _background.create(640, 320, _vm->_pixelFormat); in switchToFullScreen()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DImage.cpp212 _pixelFormat(0), in Image()
231 _pixelFormat(image._pixelFormat), in Image()
283 COMPARE_StateAttribute_Parameter(_pixelFormat) in compare()
852 switch(_pixelFormat) in isCompressed()
938 _pixelFormat = pixelFormat; in setPixelFormat()
985 _pixelFormat = format; in allocateImage()
1002 _pixelFormat = 0; in allocateImage()
1035 _pixelFormat = format; in setImage()
1211 _pixelFormat = internalformat; in readImageFromCurrentTexture()
1303 std::swap(_pixelFormat, rhs._pixelFormat); in swap()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DImage.cpp212 _pixelFormat(0), in Image()
231 _pixelFormat(image._pixelFormat), in Image()
1089 switch(_pixelFormat) in isCompressed()
1203 _pixelFormat = pixelFormat; in setPixelFormat()
1250 _pixelFormat = format; in allocateImage()
1267 _pixelFormat = 0; in allocateImage()
1300 _pixelFormat = format; in setImage()
1477 _pixelFormat = internalformat; in readImageFromCurrentTexture()
1569 std::swap(_pixelFormat, rhs._pixelFormat); in swap()
1993 switch(_pixelFormat) in isImageTranslucent()
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dsludge.cpp49 Graphics::PixelFormat *SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } in getScreenPixelFormat()
65 _pixelFormat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); in SludgeEngine()
100 delete _pixelFormat; in ~SludgeEngine()
101 _pixelFormat = nullptr; in ~SludgeEngine()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dsludge.cpp45 Graphics::PixelFormat *SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } in getScreenPixelFormat()
68 _pixelFormat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); in SludgeEngine()
108 delete _pixelFormat; in ~SludgeEngine()
109 _pixelFormat = nullptr; in ~SludgeEngine()
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Drawing.Common/src/System/Drawing/Imaging/
H A DBitmapData.Windows.cs18 private int _pixelFormat; field in System.Drawing.Imaging.BitmapData
54 get { return (PixelFormat)_pixelFormat; }
88 _pixelFormat = (int)value;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dgfx_towns.cpp202 …_system(system), _width(width), _height(height), _pixelFormat(format), _pitch(width * format.bytes… in TownsScreen()
253 if (l->palette && _pixelFormat.bytesPerPixel == 1) in setupLayer()
273 l->bltTmpPal = (l->bpp == 1 && _pixelFormat.bytesPerPixel == 2) ? new uint16[l->numCol] : 0; in setupLayer()
455 uint8 *dst = _outBuffer + r->top * _pitch + r->left * _pixelFormat.bytesPerPixel; in updateOutputBuffer()
456 int ptch = _pitch - (r->right - r->left + 1) * _pixelFormat.bytesPerPixel; in updateOutputBuffer()
458 if (_pixelFormat.bytesPerPixel == 2 && l->bpp == 1) { in updateOutputBuffer()
466 … if (l->bpp == _pixelFormat.bytesPerPixel && l->scaleW == 1 && l->onBottom && l->numCol & 0xff00) { in updateOutputBuffer()
467 …memcpy(dst, &l->bltInternY[y][l->bltInternX[r->left]], (r->right + 1 - r->left) * _pixelFormat.byt… in updateOutputBuffer()
470 } else if (_pixelFormat.bytesPerPixel == 2) { in updateOutputBuffer()
506 …_system->copyRectToScreen(_outBuffer + i->top * _pitch + i->left * _pixelFormat.bytesPerPixel, _pi… in outputToScreen()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dgob.cpp242 return _pixelFormat; in getPixelFormat()
253 _pixelFormat = g_system->getScreenFormat(); in setTrueColor()
258 (*surf)->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
261 _draw->_backSurface->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
263 _draw->_frontSurface->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
265 _draw->_cursorSprites->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
267 _draw->_cursorSpritesBack->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
269 _draw->_scummvmCursor->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
717 _pixelFormat = g_system->getScreenFormat(); in initGraphics()
726 _global->_primarySurfDesc = SurfacePtr(new Surface(_width, _height, _pixelFormat.bytesPerPixel)); in initGraphics()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dgob.cpp255 return _pixelFormat; in getPixelFormat()
266 _pixelFormat = g_system->getScreenFormat(); in setTrueColor()
271 (*surf)->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
274 _draw->_backSurface->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
276 _draw->_frontSurface->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
278 _draw->_cursorSprites->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
280 _draw->_cursorSpritesBack->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
282 _draw->_scummvmCursor->setBPP(_pixelFormat.bytesPerPixel); in setTrueColor()
721 _pixelFormat = g_system->getScreenFormat(); in initGraphics()
730 _global->_primarySurfDesc = SurfacePtr(new Surface(_width, _height, _pixelFormat.bytesPerPixel)); in initGraphics()
/dports/games/libretro-scummvm/scummvm-7b1e929/image/codecs/
H A Dmjpeg.cpp43 _pixelFormat = g_system->getScreenFormat(); in MJPEGDecoder()
203 jpeg.setOutputPixelFormat(_pixelFormat); in decodeFrame()
218 assert(_surface->format == _pixelFormat); in decodeFrame()
H A Dmjpeg.h50 Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; } in getPixelFormat()
53 Graphics::PixelFormat _pixelFormat;
H A Dmpeg.h58 Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; } in getPixelFormat()
64 Graphics::PixelFormat _pixelFormat;
/dports/games/scummvm/scummvm-2.5.1/image/codecs/
H A Dmjpeg.cpp43 _pixelFormat = g_system->getScreenFormat(); in MJPEGDecoder()
203 jpeg.setOutputPixelFormat(_pixelFormat); in decodeFrame()
218 assert(_surface->format == _pixelFormat); in decodeFrame()
H A Dmjpeg.h50 Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; } in getPixelFormat()
53 Graphics::PixelFormat _pixelFormat;
H A Dmpeg.h56 Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; } in getPixelFormat()
62 Graphics::PixelFormat _pixelFormat;
/dports/games/residualvm/residualvm-0.3.1/image/codecs/
H A Dmjpeg.h50 Graphics::PixelFormat getPixelFormat() const { return _pixelFormat; } in getPixelFormat()
53 Graphics::PixelFormat _pixelFormat;

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