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Searched refs:_playingAudio (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dscene_common.cpp473 _playingAudio = false; in InteractiveNewsNetwork()
516 if (_playingAudio && _audioChannel != -1) { in preExitRoom()
519 _playingAudio = false; in preExitRoom()
581 if (_playingAudio && _audioChannel != -1) { in mouseUp()
584 _playingAudio = false; in mouseUp()
622 _playingAudio = true; in mouseUp()
675 if (_playingAudio && _audioChannel != -1 && !_vm->_sound->isSoundEffectPlaying(_audioChannel)) { in timerCallback()
677 _playingAudio = false; in timerCallback()
H A Dscene_common.h231 bool _playingAudio; variable