Searched refs:_playoutBufferUsed (Results 1 – 2 of 2) sorted by relevance
47 _playoutBufferUsed(0),959 _playoutBufferUsed = 0;1662 if (_playoutBufferUsed > 0) {1663 nCopy = (dataSize < _playoutBufferUsed) ?1664 dataSize : _playoutBufferUsed;1665 if (nCopy != _playoutBufferUsed) {1666 // todo: If dataSize < _playoutBufferUsed1670 "nCopy (%u) != _playoutBufferUsed (%u)",1671 nCopy, _playoutBufferUsed);1681 _playoutBufferUsed = 0;[all …]
256 uint32_t _playoutBufferUsed; // How much is filled variable