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Searched refs:_portrait (Results 1 – 25 of 42) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/
H A Dscalpel_people.cpp407 } while (idx < 2 || _portrait._sequences[idx - 2] || _portrait._sequences[idx - 1]); in setTalking()
411 _portrait._maxFrames = idx; in setTalking()
412 _portrait._frameNumber = 0; in setTalking()
420 _portrait._flags = 5; in setTalking()
421 _portrait._status = 0; in setTalking()
422 _portrait._misc = 0; in setTalking()
423 _portrait._allow = 0; in setTalking()
425 _portrait._name = " "; in setTalking()
427 _portrait._examine = " "; in setTalking()
428 _portrait._walkCount = 0; in setTalking()
[all …]
H A Dscalpel_scene.cpp226 people._portrait.checkObject(); in doBgAnim()
255 people._portrait._oldPosition.x, people._portrait._oldPosition.y, in doBgAnim()
256 people._portrait._oldPosition.x + people._portrait._oldSize.x, in doBgAnim()
257 people._portrait._oldPosition.y + people._portrait._oldSize.y in doBgAnim()
376 people._portrait._position, people._portrait._flags & OBJ_FLIPPED); in doBgAnim()
429 people._portrait._position.x, people._portrait._position.y, in doBgAnim()
430 people._portrait._position.x + people._portrait._delta.x, in doBgAnim()
431 people._portrait._position.y + people._portrait._delta.y in doBgAnim()
434 screen.flushImage(people._portrait._imageFrame, people._portrait._position, in doBgAnim()
435 &people._portrait._oldPosition.x, &people._portrait._oldPosition.y, in doBgAnim()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/
H A Dscalpel_people.cpp411 } while (idx < 2 || _portrait._sequences[idx - 2] || _portrait._sequences[idx - 1]); in setTalking()
415 _portrait._maxFrames = idx; in setTalking()
416 _portrait._frameNumber = 0; in setTalking()
424 _portrait._flags = 5; in setTalking()
425 _portrait._status = 0; in setTalking()
426 _portrait._misc = 0; in setTalking()
427 _portrait._allow = 0; in setTalking()
429 _portrait._name = " "; in setTalking()
431 _portrait._examine = " "; in setTalking()
432 _portrait._walkCount = 0; in setTalking()
[all …]
H A Dscalpel_scene.cpp226 people._portrait.checkObject(); in doBgAnim()
255 people._portrait._oldPosition.x, people._portrait._oldPosition.y, in doBgAnim()
256 people._portrait._oldPosition.x + people._portrait._oldSize.x, in doBgAnim()
257 people._portrait._oldPosition.y + people._portrait._oldSize.y in doBgAnim()
376 people._portrait._position, people._portrait._flags & OBJ_FLIPPED); in doBgAnim()
429 people._portrait._position.x, people._portrait._position.y, in doBgAnim()
430 people._portrait._position.x + people._portrait._delta.x, in doBgAnim()
431 people._portrait._position.y + people._portrait._delta.y in doBgAnim()
434 screen.flushImage(people._portrait._imageFrame, people._portrait._position, in doBgAnim()
435 &people._portrait._oldPosition.x, &people._portrait._oldPosition.y, in doBgAnim()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dpeople.cpp162 _portrait._sequences = new byte[32]; in People()
173 delete[] _portrait._sequences; in ~People()
258 const char *portrait = _characters[speaker]._portrait; in findSpeaker()
281 Common::Point pt = _portrait._position; in clearTalking()
283 _portrait._imageFrame = _talkPics ? &(*_talkPics)[0] : (ImageFrame *)nullptr; in clearTalking()
286 _portrait._type = REMOVE; in clearTalking()
287 _portrait._delta.x = width = _portrait.frameWidth(); in clearTalking()
288 _portrait._delta.y = height = _portrait.frameHeight(); in clearTalking()
H A Dpeople.h51 const char *_portrait; member
56 …_name(name), _portrait(portrait), _stillSequences(stillSequences), _talkSequences(talkSequences) {} in PersonData()
69 Common::String _portrait; variable
112 Object _portrait; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dpeople.cpp162 _portrait._sequences = new byte[32]; in People()
173 delete[] _portrait._sequences; in ~People()
258 const char *portrait = _characters[speaker]._portrait; in findSpeaker()
279 Common::Point pt = _portrait._position; in clearTalking()
281 _portrait._imageFrame = _talkPics ? &(*_talkPics)[0] : (ImageFrame *)nullptr; in clearTalking()
284 _portrait._type = REMOVE; in clearTalking()
285 _portrait._delta.x = width = _portrait.frameWidth(); in clearTalking()
286 _portrait._delta.y = height = _portrait.frameHeight(); in clearTalking()
H A Dpeople.h51 const char *_portrait; member
56 …_name(name), _portrait(portrait), _stillSequences(stillSequences), _talkSequences(talkSequences) {} in PersonData()
69 Common::String _portrait; variable
112 Object _portrait; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/
H A Dcharacter_window.cpp49 _portrait = StillImage(); in SetCharacter()
59 _portrait = character->GetPortrait(); in SetCharacter()
61 if(!_portrait.GetFilename().empty()) in SetCharacter()
62 _portrait.SetDimensions(100.0f, 100.0f); in SetCharacter()
100 _portrait.Draw(); in Draw()
H A Dcharacter_window.h50 vt_video::StillImage _portrait; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Ddialogs.cpp150 _portrait = nullptr; in TextDialog()
164 _portrait = portrait; in TextDialog()
177 if (_portrait != nullptr) in init()
178 _width += _portrait->w + 10; in init()
334 if (_portrait != nullptr) { in draw()
336 _vm->_screen->transBlitFrom(*_portrait, portraitPos, 0xFF); in draw()
354 if (_portrait != nullptr) in draw()
355 xp += _portrait->w + 5; in draw()
H A Ddialogs.h130 MSurface *_portrait; variable
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Ddialogs.cpp152 _portrait = nullptr; in TextDialog()
166 _portrait = portrait; in TextDialog()
179 if (_portrait != nullptr) in init()
180 _width += _portrait->w + 10; in init()
342 if (_portrait != nullptr) { in draw()
344 _vm->_screen->transBlitFrom(*_portrait, portraitPos, 0xFF); in draw()
363 if (_portrait != nullptr) in draw()
364 xp += _portrait->w + 5; in draw()
H A Ddialogs.h130 MSurface *_portrait; variable
/dports/graphics/gpxsee/GPXSee-7.32/src/GUI/
H A Dexportdialog.cpp52 _portrait = new QRadioButton(tr("Portrait")); in ExportDialog()
55 orientationLayout->addWidget(_portrait); in ExportDialog()
58 _portrait->setChecked(true); in ExportDialog()
175 QPrinter::Orientation orientation = _portrait->isChecked() in accept()
H A Dexportdialog.h42 QRadioButton *_portrait; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_actor.cpp59 _portrait(copy._portrait), in GlobalActor()
117 _portrait = copy._portrait; in operator =()
H A Dglobal_actor.h81 return _portrait; in GetPortrait()
367 vt_video::StillImage _portrait; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_status_effects.cpp225 _portrait.Load(character->GetPortrait().GetFilename()); in CharacterIndication()
227 if (!_portrait.GetFilename().empty()) in CharacterIndication()
228 _portrait.SetHeightKeepRatio(65.0f); in CharacterIndication()
268 _portrait.Draw(vt_video::Color(1.0f, 1.0f, 1.0f, _image_alpha)); in Draw()
H A Dmap_status_effects.h261 vt_video::StillImage _portrait; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/tattoo/
H A Dwidget_text.cpp110 if (!scumm_strnicmp(people[idx]._npcName.c_str(), people._characters[speaker]._portrait, 4)) { in centerWindowOnSpeaker()
137 … ACTIVE_BG_SHAPE && !scumm_strnicmp(obj._name.c_str(), people._characters[speaker]._portrait, 4)) { in centerWindowOnSpeaker()
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/tattoo/
H A Dwidget_text.cpp110 if (!scumm_strnicmp(people[idx]._npcName.c_str(), people._characters[speaker]._portrait, 4)) { in centerWindowOnSpeaker()
137 … ACTIVE_BG_SHAPE && !scumm_strnicmp(obj._name.c_str(), people._characters[speaker]._portrait, 4)) { in centerWindowOnSpeaker()
/dports/science/gnudatalanguage/gdl-1.0.1/testsuite/
H A Dtest_postscript.pro89 filename=prefix+'4_portrait.ps'
/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/
H A Dschema.cfg32 _portrait: "optional icon",
/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/
H A Dmenu_views.h130 hoa_video::StillImage _portrait; variable

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