Home
last modified time | relevance | path

Searched refs:_projectileDisableMovementTicks (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dloadsave.cpp105 _projectileDisableMovementTicks = file->readSint16BE(); in loadgame()
321 file->writeSint16BE(_projectileDisableMovementTicks); in writeCompleteSaveFile()
H A Ddm.h305 int16 _projectileDisableMovementTicks; // @ G0311_i_ProjectileDisabledMovementTicks variable
H A Ddm.cpp162 _projectileDisableMovementTicks = 0; in DMEngine()
473 if (_projectileDisableMovementTicks) in gameloop()
474 _projectileDisableMovementTicks--; in gameloop()
H A Deventman.cpp739 …kDMCommandMoveLeft) && (_vm->_disabledMovementTicks || (_vm->_projectileDisableMovementTicks && (_… in processCommandQueue()
1068 _vm->_projectileDisableMovementTicks = 0; in commandMoveParty()
H A Dchampion.cpp249 _vm->_projectileDisableMovementTicks = 4; in isObjectThrown()
1399 _vm->_projectileDisableMovementTicks = 4; in championShootProjectile()
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dloadsave.cpp105 _projectileDisableMovementTicks = file->readSint16BE(); in loadgame()
321 file->writeSint16BE(_projectileDisableMovementTicks); in writeCompleteSaveFile()
H A Ddm.h253 int16 _projectileDisableMovementTicks; // @ G0311_i_ProjectileDisabledMovementTicks variable
H A Ddm.cpp162 _projectileDisableMovementTicks = 0; in DMEngine()
472 if (_projectileDisableMovementTicks) in gameloop()
473 _projectileDisableMovementTicks--; in gameloop()
H A Deventman.cpp736 …kDMCommandMoveLeft) && (_vm->_disabledMovementTicks || (_vm->_projectileDisableMovementTicks && (_… in processCommandQueue()
1065 _vm->_projectileDisableMovementTicks = 0; in commandMoveParty()
H A Dchampion.cpp249 _vm->_projectileDisableMovementTicks = 4; in isObjectThrown()
1399 _vm->_projectileDisableMovementTicks = 4; in championShootProjectile()